0ad/source
janwas 39060e7900 cinput, ogl_shader, h_mgr, vfs: stomp on warnings
ia32, sysdep: add rint()
minimap: saw TODO on GetMapSpaceCoords and sped it up by 15% using rintf
and precalculating scaleX
timer: add indication of how often something was billed (helps measure
stuff called an indeterminate number of times)

This was SVN commit r2973.
2005-10-19 20:26:53 +00:00
..
graphics g_YMinOffset declared in gameview.h instead of extern elsewhere 2005-10-19 17:16:34 +00:00
gui cinput, ogl_shader, h_mgr, vfs: stomp on warnings 2005-10-19 20:26:53 +00:00
i18n TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
lib cinput, ogl_shader, h_mgr, vfs: stomp on warnings 2005-10-19 20:26:53 +00:00
maths renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them. 2005-10-12 04:16:41 +00:00
ps debug_assert now displays function name also. this neatly avoids the need for __func__ in every debug_warn, which also breaks on Linux. all such constructions have been removed. 2005-10-19 06:29:55 +00:00
renderer CInput: swapped direction of mouse-wheel scrolling. 2005-10-14 21:59:08 +00:00
scripting Sped up minimap rendering by having a separate LOS texture and recomputing only that per frame. To force a recompute of the terrain texture, set g_TerrainModified to true sometime before the render step of each frame (it is set back to false at the end of the frame). 2005-10-19 03:02:51 +00:00
simulation gameview, renderer: LoadWaterTextures is now a coroutine because it takes friggin forever (3 seconds). VFS performance is down by a factor of ten! investigating is on todo. 2005-10-12 17:19:07 +00:00
sound Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00
tools Build: generate Atlas project files (with "update-workspaces --atlas") (for VS2003 only). 2005-10-17 01:11:12 +00:00
main.cpp Minimap: refactor if() spanning 200 lines into if(!) return 2005-10-19 06:11:21 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00