0ad/source
2006-04-10 16:59:21 +00:00
..
graphics # housekeeping: 2006-04-09 07:46:37 +00:00
gui Load default player data from XML 2006-03-18 04:38:41 +00:00
i18n fixed wchar_t issues; now correctly separates utf16, CStrW and jschar. 2006-02-03 20:36:15 +00:00
lib # bugfix for #78: definition of PATH_MAX was too small/mixed up with VFS_MAX_PATH 2006-04-10 16:59:21 +00:00
maths # fix W4 warnings on VC 2006-04-03 22:06:09 +00:00
ps #Bar borders and angle penalty 2006-04-08 22:34:54 +00:00
renderer # remove last occurrences of old ScEd-specific code 2006-04-02 16:27:34 +00:00
scripting # housekeeping (improve unreachable code annotations and avoid compiler warnings) 2006-04-10 06:44:54 +00:00
simulation # Began work on new pathfinder 2006-04-09 00:36:52 +00:00
sound - vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap. 2006-01-24 08:16:29 +00:00
tools # Code for automatic SVN public logging 2006-04-08 12:59:11 +00:00
main.cpp Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees. 2006-03-21 20:55:45 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00