0ad/source/ps/GameSetup
Matei 40f29a8345 Some fixes for techs.
This was SVN commit r3954.
2006-06-07 01:04:41 +00:00
..
Atlas.cpp Renamed autobuilt ps.exe to pyrogenesis.exe, to match the new project layout. 2006-06-03 05:08:32 +00:00
Atlas.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Config.cpp Added Perlin noise class, which will be useful for water. 2006-05-17 03:53:54 +00:00
Config.h Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/. 2006-06-02 02:10:27 +00:00
GameSetup.cpp Some fixes for techs. 2006-06-07 01:04:41 +00:00
GameSetup.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00