0ad/binaries/data/mods/public
Ykkrosh 4fed9b8242 # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
Merge from 22b478ffed8d.
Pure scripted interface definitions.
Entity creation from scripts.
Improved messaging system.
Messages on entity deletion.
Basic player entities.
Player ownership.
Bug fixes.

This was SVN commit r7281.
2010-01-22 20:03:14 +00:00
..
art wildebeest 2009-12-30 07:08:26 +00:00
audio Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00
entities #(Public) New fauna: Zebra. 2009-09-04 05:00:34 +00:00
fonts Splitting Internal with Public 2008-09-18 04:38:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
language Splitting Internal with Public 2008-09-18 04:38:42 +00:00
maps This was SVN commit r7220. 2009-12-07 13:34:33 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
scripts Fix old entity scripts with new GUI system 2010-01-15 16:47:08 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
technologies This was SVN commit r6806. 2009-04-05 06:41:26 +00:00
temp #Big update, tidying up the Celts and Hellenes. 2008-12-23 18:14:36 +00:00