0ad/source/i18n/BufferVariable.h
Ykkrosh c9fa7f13d9 Add GPL header
This was SVN commit r6830.
2009-04-18 17:00:33 +00:00

105 lines
2.5 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/*
BufferVariable stores the parameters that have been passed to a StringBuffer,
providing hashes and strings on request.
*/
#ifndef INCLUDED_I18N_BUFFERVARIABLE
#define INCLUDED_I18N_BUFFERVARIABLE
#include "Common.h"
#include "StrImmutable.h"
namespace I18n
{
class CLocale;
enum {
vartype_int,
vartype_double,
vartype_string,
vartype_rawstring // won't be translated automatically
};
class BufferVariable
{
public:
char Type;
virtual StrImW ToString(CLocale*) = 0;
virtual u32 Hash() = 0;
virtual ~BufferVariable() {};
};
// Factory constructor type thing, sort of
template<typename T>
BufferVariable* NewBufferVariable(T v);
class BufferVariable_int : public BufferVariable
{
public:
int value;
BufferVariable_int(int v) : value(v) { Type = vartype_int; }
StrImW ToString(CLocale*);
u32 Hash();
// Equality testing is required by the cache
bool operator== (BufferVariable_int&);
};
class BufferVariable_double : public BufferVariable
{
public:
double value;
BufferVariable_double(double v) : value(v) { Type = vartype_double; }
StrImW ToString(CLocale*);
u32 Hash();
bool operator== (BufferVariable_double&);
};
class BufferVariable_string : public BufferVariable
{
public:
StrImW value;
BufferVariable_string(StrImW v) : value(v) { Type = vartype_string; }
StrImW ToString(CLocale*);
u32 Hash();
bool operator== (BufferVariable_string&);
};
class BufferVariable_rawstring : public BufferVariable
{
public:
StrImW value;
BufferVariable_rawstring(StrImW v) : value(v) { Type = vartype_rawstring; }
StrImW ToString(CLocale*);
u32 Hash();
bool operator== (BufferVariable_rawstring&);
};
// BufferVariable==BufferVariable compares their Types, and then
// uses the appropriate operator== if they're the same
bool operator== (BufferVariable&, BufferVariable&);
}
#endif // INCLUDED_I18N_BUFFERVARIABLE