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janwas 6267e13760 IsEntityRefd now checks the entity pointer as well (avoids null pointer dereference in some cases - encountered during MP game).
Simulation.cpp: hoist retrieval of simulation pointer out of loop

This was SVN commit r6482.
2008-11-15 22:38:04 +00:00
binaries This was SVN commit r6478. 2008-11-15 03:13:23 +00:00
build Some fixes for OS X: 2008-08-11 04:18:10 +00:00
docs # Engine overview doc started. 2007-10-20 18:30:32 +00:00
source IsEntityRefd now checks the entity pointer as well (avoids null pointer dereference in some cases - encountered during MP game). 2008-11-15 22:38:04 +00:00
.gitattributes Splitting Internal with Public 2008-09-18 04:38:42 +00:00