0ad/source/ps/Pyrogenesis.cpp
janwas e2eb5b2610 part4: adapt codebase to changes in lib/
mostly straightforward except for CVSFile / Filesystem. moved the former
into the newly created latter component. removed VFSUtil entirely (that
functionality is available from lib/file/file_system_util.h)

Xeromyces.cpp: simplify buffer handling since smart pointers are now in
play. also use WriteBuffer instead of membuffer.

This was SVN commit r5519.
2007-12-20 20:21:45 +00:00

100 lines
2.3 KiB
C++

#include "precompiled.h"
#include "Pyrogenesis.h"
#include "ps/i18n.h"
#include "lib/sysdep/sysdep.h"
#include "lib/file/path.h"
#include "lib/path_util.h"
DEFINE_ERROR(PS_OK, "OK");
DEFINE_ERROR(PS_FAIL, "Fail");
static const wchar_t* translate_no_mem = L"(no mem)";
// overrides ah_translate. registered in GameSetup.cpp
const wchar_t* psTranslate(const wchar_t* text)
{
// make sure i18n system is (already|still) initialized.
if(g_CurrentLocale)
{
// be prepared for this to fail, because translation potentially
// involves script code and the JS context might be corrupted.
try
{
CStrW ret = I18n::translate(text);
const wchar_t* ret_dup = wcsdup(ret.c_str());
return ret_dup? ret_dup : translate_no_mem;
}
catch(...)
{
}
}
// i18n not available: at least try and return the text (unchanged)
const wchar_t* ret_dup = wcsdup(text);
return ret_dup? ret_dup : translate_no_mem;
}
void psTranslateFree(const wchar_t* text)
{
if(text != translate_no_mem)
free((void*)text);
}
// convert contents of file <in_filename> from char to wchar_t and
// append to <out> file.
static void AppendAsciiFile(FILE* out, const char* in_filename)
{
FILE* in = fopen(in_filename, "rb");
if(!in)
{
fwprintf(out, L"(unavailable)");
return;
}
const size_t buf_size = 1024;
char buf[buf_size+1]; // include space for trailing '\0'
while(!feof(in))
{
size_t bytes_read = fread(buf, 1, buf_size, in);
if(!bytes_read)
break;
buf[bytes_read] = 0; // 0-terminate
fwprintf(out, L"%hs", buf);
}
fclose(in);
}
// for user convenience, bundle all logs into this file:
void psBundleLogs(FILE* f)
{
fwprintf(f, L"System info:\n\n");
Path path1("../logs/system_info.txt");
AppendAsciiFile(f, path1.external_file_string().c_str());
fwprintf(f, L"\n\n====================================\n\n");
fwprintf(f, L"Main log:\n\n");
Path path2("../logs/mainlog.html");
AppendAsciiFile(f, path2.external_file_string().c_str());
fwprintf(f, L"\n\n====================================\n\n");
}
const char* psGetLogDir()
{
static char N_log_dir[PATH_MAX];
ONCE(\
char N_exe_name[PATH_MAX];\
(void)sys_get_executable_name(N_exe_name, ARRAY_SIZE(N_exe_name));\
/* strip app name (we only want its path) */\
path_strip_fn(N_exe_name);\
(void)path_append(N_log_dir, N_exe_name, "../logs/");
);
return N_log_dir;
}