0ad/source/ps/Font.cpp
leper 276f0a41a0 New Year's clean-up.
Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.

This was SVN commit r13031.
2013-01-01 18:33:53 +00:00

84 lines
1.7 KiB
C++

/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "Font.h"
#include "lib/res/graphics/unifont.h"
#include "ps/Filesystem.h"
#include "ps/CLogger.h"
#include <map>
#include <string>
const wchar_t* DefaultFont = L"sans-10";
CFont::CFont(const CStrW& name)
{
h = unifont_load(g_VFS, name);
// Found it
if (h > 0)
return;
// Not found as a font -- give up and use the default.
LOGERROR(L"Failed to find font '%ls'", name.c_str());
h = unifont_load(g_VFS, DefaultFont);
// Assume this worked
}
CFont::~CFont()
{
unifont_unload(h);
}
bool CFont::HasRGB()
{
return unifont_has_rgb(h);
}
int CFont::GetLineSpacing()
{
return unifont_linespacing(h);
}
int CFont::GetHeight()
{
return unifont_height(h);
}
int CFont::GetCharacterWidth(wchar_t c)
{
return unifont_character_width(h, c);
}
void CFont::CalculateStringSize(const wchar_t* string, int& width, int& height)
{
unifont_stringsize(h, string, width, height);
}
const std::map<u16, UnifontGlyphData>& CFont::GetGlyphs()
{
return unifont_get_glyphs(h);
}
Handle CFont::GetTexture()
{
return unifont_get_texture(h);
}