0ad/source/ps/tests
Ykkrosh a265a441fd # Fixed string handling for Windows/Linux compatibility.
* vsnprintf2: Made compatible between GCC and MSVC - it now always
null-terminates the buffer, and returns -1 on overflow. Fixes #158.
Added tests.
 * MeshManager: Use shared_ptr.expired() instead of checking for
bad_weak_ptr exception.
 * Xeromyces: Added tests for GetXMBPath, because it does unusual things
in sscanf which MSVC's /analyze complains about.
 * ConfigDB, ScriptGlue: Replaced some asserts with return-on-failure,
to avoid invalid array accesses when continuing after the assert (as
complained about by /analyze).
 * CStr: Removed "using namespace std". Added tests for handling of
invalid UTF-8.

This was SVN commit r4625.
2006-11-07 21:03:13 +00:00
..
stub_impl_hack.h # boatload of fixes to get self-tests to compile+mostly run 2006-06-08 19:03:43 +00:00
test_CLogger.h # Actor Viewer tool: added controls to toggle shadows, ground and polygon counts. 2006-09-28 20:41:12 +00:00
test_CStr.h # Fixed string handling for Windows/Linux compatibility. 2006-11-07 21:03:13 +00:00
test_Parser.h # Updates to unit-testing system. 2006-08-22 21:38:53 +00:00
test_test.h Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation. 2006-09-26 01:44:20 +00:00