..
AlphaMapCalculator.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
AlphaMapCalculator.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
BlendShapes.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
FixedFunctionModelRenderer.cpp
* Fix: Silly operator precedence problem
2006-03-26 22:18:35 +00:00
FixedFunctionModelRenderer.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
HWLightingModelRenderer.cpp
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
HWLightingModelRenderer.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
InstancingModelRenderer.cpp
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
InstancingModelRenderer.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
ModelRenderer.cpp
Quieter and more informative error when using props/units/tools/basket.xml (and maybe others), where the model has bones but doesn't have a boned animation
2006-04-14 04:35:36 +00:00
ModelRenderer.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
ModelVertexRenderer.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
PatchRData.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
PatchRData.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
PlayerRenderer.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
PlayerRenderer.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
Renderer.cpp
Some water-related bug fixes:
2006-05-29 00:49:09 +00:00
Renderer.h
Updates to water and a fix for a rendering bug with bar textures
2006-05-28 21:58:56 +00:00
RenderModifiers.cpp
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
RenderModifiers.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
RenderPathVertexShader.cpp
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
RenderPathVertexShader.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
ShadowMap.cpp
#More accurate bounds calculations to improve shadow resolution
2006-03-26 21:58:48 +00:00
ShadowMap.h
#Models receive shadows now, including self-shadows.
2006-03-26 00:54:20 +00:00
SkyManager.cpp
# Initial work on fancy water.
2006-05-25 05:46:17 +00:00
SkyManager.h
# Initial work on fancy water.
2006-05-25 05:46:17 +00:00
TerrainOverlay.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
TerrainOverlay.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
TerrainRenderer.cpp
Some water-related bug fixes:
2006-05-29 00:49:09 +00:00
TerrainRenderer.h
- Terrain self-shadows (only noticeable with a low angle of sun)
2006-02-13 14:18:20 +00:00
TransparencyRenderer.cpp
Some water-related bug fixes:
2006-05-29 00:49:09 +00:00
TransparencyRenderer.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
VertexArray.cpp
renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them.
2005-10-12 04:16:41 +00:00
VertexArray.h
g_keys[] has been made redundant by SDL's key array; use SDL_GetKeyState instead to get address of new keys array
2005-10-31 16:26:51 +00:00
VertexBuffer.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
VertexBuffer.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
VertexBufferManager.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
VertexBufferManager.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
WaterManager.cpp
Updates to water and a fix for a rendering bug with bar textures
2006-05-28 21:58:56 +00:00
WaterManager.h
Updates to water and a fix for a rendering bug with bar textures
2006-05-28 21:58:56 +00:00