0ad/source/collada/Maths.cpp
Ykkrosh d7634868b4 # Minor COLLADA improvements.
Collada: Added support for Y_UP (in addition to Z_UP) for static
geometry, for XSI.
FCollada: Modified to fix
[http://www.feelingsoftware.com/bugzilla/show_bug.cgi?id=360 problem]
with exported functions.
Actor Editor: Added *.dae to mesh/animation selection dialogs.

This was SVN commit r4939.
2007-03-03 02:20:57 +00:00

52 lines
888 B
C++

#include "precompiled.h"
#include "Maths.h"
#include "FCollada.h"
/*
FMMatrix44 operator+ (const FMMatrix44& a, const FMMatrix44& b)
{
FMMatrix44 r;
for (int x = 0; x < 4; ++x)
for (int y = 0; y < 4; ++y)
r[x][y] = a[x][y] + b[x][y];
return r;
}
FMMatrix44 operator/ (const FMMatrix44& a, const float b)
{
FMMatrix44 r;
for (int x = 0; x < 4; ++x)
for (int y = 0; y < 4; ++y)
r[x][y] = a[x][y] / b;
return r;
}
FMMatrix44 QuatToMatrix(float x, float y, float z, float w)
{
FMMatrix44 r;
r[0][0] = 1.0f - (y*y*2 + z*z*2);
r[1][0] = x*y*2 - w*z*2;
r[2][0] = x*z*2 + w*y*2;
r[3][0] = 0;
r[0][1] = x*y*2 + w*z*2;
r[1][1] = 1.0f - (x*x*2 + z*z*2);
r[2][1] = y*z*2 - w*x*2;
r[3][1] = 0;
r[0][2] = x*z*2 - w*y*2;
r[1][2] = y*z*2 + w*x*2;
r[2][2] = 1.0f - (x*x*2 + y*y*2);
r[3][2] = 0;
r[0][3] = 0;
r[1][3] = 0;
r[2][3] = 0;
r[3][3] = 1;
return r;
}
*/