..
scripting
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
Bound.cpp
#More accurate bounds calculations to improve shadow resolution
2006-03-26 21:58:48 +00:00
Bound.h
#More accurate bounds calculations to improve shadow resolution
2006-03-26 21:58:48 +00:00
Brush.cpp
#More accurate bounds calculations to improve shadow resolution
2006-03-26 21:58:48 +00:00
Brush.h
#More accurate bounds calculations to improve shadow resolution
2006-03-26 21:58:48 +00:00
MathUtil.cpp
newline stomper and fixed warnings
2004-06-11 02:14:18 +00:00
MathUtil.h
Fix Linux build, don't EVER #include <windows.h> again!
2006-01-21 20:01:17 +00:00
Matrix3D.cpp
various small fixes; some changes as in previous rev (which was only the files in lib/)
2005-12-07 03:44:17 +00:00
Matrix3D.h
- add CBound::Render()
2006-01-29 17:34:45 +00:00
NUSpline.cpp
fix: no longer crashes when attempting to remove node from empty track
2006-02-05 03:43:21 +00:00
NUSpline.h
-CinemaTrack-refined
2006-01-29 23:25:04 +00:00
Plane.cpp
MiniMap GCC and crash bug fix as well as some miscellany
2005-02-02 17:03:37 +00:00
Plane.h
MiniMap GCC and crash bug fix as well as some miscellany
2005-02-02 17:03:37 +00:00
Quaternion.cpp
ProfileViewer: Fixed char* vs wchar_t*.
2005-12-06 20:16:50 +00:00
Quaternion.h
ProfileViewer: Fixed char* vs wchar_t*.
2005-12-06 20:16:50 +00:00
Vector3D.cpp
CVSROOT: doesn't seem particularly useful now
2005-09-30 00:59:42 +00:00
Vector3D.h
CVSROOT: doesn't seem particularly useful now
2005-09-30 00:59:42 +00:00
Vector4D.h
CVSROOT: doesn't seem particularly useful now
2005-09-30 00:59:42 +00:00