0ad/source/graphics/scripting
Ykkrosh f45c44ca09 Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees.
Map XML: Store camera position. Stopped using DTDs (because they make it
too hard to change the XML structure without breaking all the old XML
files).
Game.h: Include fewer files, to make compilation sometimes faster.
World: Changed some things to not be singletons, since they were
(ab)used as CWorld members.

This was SVN commit r3670.
2006-03-21 20:55:45 +00:00
..
JSInterface_Camera.cpp Rotated various things (terrain texture UVs, default light and camera angles) by 45 degrees. 2006-03-21 20:55:45 +00:00
JSInterface_Camera.h scripting-interface improvements 2005-08-09 16:02:15 +00:00
JSInterface_LightEnv.cpp * clean up CLightEnv a bit 2006-02-15 00:45:16 +00:00
JSInterface_LightEnv.h * clean up CLightEnv a bit 2006-02-15 00:45:16 +00:00