0ad/source
janwas dc027002c0 host of changes to accommodate Atlas:
- input.cpp allows feeding in events from the outside (will be used by
main.cpp and Atlas msg loop)
- most of main.cpp split into ps/GameSetup.*
- main.cpp is now a "controller" that drives the game via SDL events
(Atlas is another such controller that can override main.cpp). it calls
GameSetup functions to set up and processes messages.
- add functions to import AtlasUI.dll automatically

also, the usual refactoring ;)

This was SVN commit r2622.
2005-08-14 23:34:37 +00:00
..
graphics host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
gui host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
i18n TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
lib host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
maths scripting-interface improvements 2005-08-09 16:02:15 +00:00
ps host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
renderer waio: fix spurious WARN_ERR 2005-08-13 17:09:57 +00:00
scripting host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
simulation host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
sound - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
tests Atlas: Added a button. Reorganised game<->UI communication system. 2005-06-27 23:04:34 +00:00
tools Fixed and rebuilt ScEd. Updated tex to handle greyscale PNGs. 2005-08-13 17:14:57 +00:00
main.cpp host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00