forked from 0ad/0ad
f4b410ff82
- Added *unfinished* control input. - The GUI captures the events now, so that you can't press anything in the game if the GUI is infront of it. The GUI needs some cleaning up though. - Made the type 'empty' unpressable, because all those "0 0 100% 100%" empties were just like pieces of glass making the user unable to select anything in the game. - A bunch of other updates I made like weeks ago and never committed. This was SVN commit r1234. |
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.. | ||
ape | ||
graphics | ||
gui | ||
i18n | ||
lib | ||
maths | ||
ps | ||
renderer | ||
sced | ||
scripting | ||
simulation | ||
sound | ||
tools | ||
workspaces | ||
errorlist.exe | ||
errorlist.pl | ||
linefix.exe | ||
main.cpp | ||
perl58.dll | ||
ProgrammingSchedule.xls |