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forked from 0ad/0ad

Dropped some remnant debugging code

This was SVN commit r11644.
This commit is contained in:
vts 2012-04-22 22:45:28 +00:00
parent d9a6ee53d0
commit 2590e62c38

View File

@ -584,7 +584,7 @@ void OverlayRenderer::RenderQuadOverlays()
shader->BindTexture("baseTex", maskPair.m_Texture->GetHandle());
shader->BindTexture("maskTex", maskPair.m_TextureMask->GetHandle());
int streamflags = shader->GetStreamFlags(); ogl_WarnIfError();
int streamflags = shader->GetStreamFlags();
if (streamflags & STREAM_POS)
shader->VertexPointer(m->quadAttributePos.elems, m->quadAttributePos.type, vertexStride, vertexBase + m->quadAttributePos.offset);