1
0
forked from 0ad/0ad

Moves some blacksmith techs to Village Phase for Celtic civs. Fixes #2473

This was SVN commit r14938.
This commit is contained in:
Michael D. Hafer 2014-04-18 11:28:28 +00:00
parent 831d3ae69f
commit 2e7e46b399
8 changed files with 10 additions and 10 deletions

Binary file not shown.

Binary file not shown.

View File

@ -12,7 +12,7 @@
},
"description": "Metal armor for a horse's face.",
"cost": {"food": 0, "wood": 0, "stone": 0, "metal": 200},
"requirements": {"tech": "phase_town"},
"requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]},
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "armor_plates_cavalry.png",
"researchTime": 40,

View File

@ -18,7 +18,7 @@
},
"description": "Quilted linen or leather body armor for infantrymen.",
"cost": {"food": 0, "wood": 50, "stone": 0, "metal": 0},
"requirements": {"tech": "phase_town"},
"requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]},
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "armor_leather.png",
"researchTime": 40,

View File

@ -17,7 +17,7 @@
},
"description": "Plywood construction for large shields.",
"cost": {"food": 0, "wood": 50, "stone": 0, "metal": 0},
"requirements": {"tech": "phase_town"},
"requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]},
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "shields_generic_wood.png",
"researchTime": 40,

View File

@ -13,7 +13,7 @@
},
"description": "A long spear made specifically for cavalry.",
"cost": {"food": 0, "wood": 50, "stone": 0, "metal": 150},
"requirements": {"tech": "phase_town"},
"requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]},
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "spear_cavalry.png",
"researchTime": 40,

View File

@ -10,7 +10,7 @@
},
"description": "Training increases damage of melee infantry units.",
"cost": {"food": 0, "wood": 0, "stone": 0, "metal": 50},
"requirements": {"tech": "phase_town"},
"requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]},
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "sword.png",
"researchTime": 40,

View File

@ -10,7 +10,7 @@
},
"description": "Training increases damage of ranged infantry units.",
"cost": {"food": 0, "wood": 50, "stone": 0, "metal": 0},
"requirements": {"tech": "phase_town"},
"requirements": {"any": [{"tech": "phase_town"},{"civ": "celt"},{"civ": "brit"},{"civ": "gaul"}]},
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "arrow.png",
"researchTime": 40,