New bushes, trees (Oaks, firs, Birch) by Big Tiger, as well as new cliffs, and decals.
This was SVN commit r22383.
This commit is contained in:
parent
4967d176b9
commit
4981cdedad
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@ -0,0 +1,19 @@
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187
binaries/data/mods/public/art/actors/flora/trees/fir_tree.xml
Normal file
187
binaries/data/mods/public/art/actors/flora/trees/fir_tree.xml
Normal file
@ -0,0 +1,187 @@
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||||
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||||
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@ -0,0 +1,97 @@
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||||
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||||
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|
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|
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|
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||||
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
@ -1,31 +1,43 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="1" name="trunk-a">
|
||||
<mesh>gaia/tree_oak_a.dae</mesh>
|
||||
<variant frequency="1" name="tree_1">
|
||||
<mesh>gaia/oak_tree_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/oak_tree_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="trunk-b">
|
||||
<mesh>gaia/tree_oak_b.dae</mesh>
|
||||
<variant frequency="1" name="tree_2">
|
||||
<mesh>gaia/oak_tree_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/oak_tree_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_1_small">
|
||||
<mesh>gaia/oak_tree_a_small.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/oak_tree_a.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_3">
|
||||
<mesh>gaia/oak_tree_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/oak_tree_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_4">
|
||||
<mesh>gaia/oak_tree_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/oak_tree_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_3_small">
|
||||
<mesh>gaia/oak_tree_a_small.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/oak_tree_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant name="trunk-texture">
|
||||
<textures><texture file="gaia/trunk_deciduous_b.dds" name="baseTex"/></textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant name="prop-canopy">
|
||||
<props>
|
||||
<prop actor="flora/trees/oak_top.xml" attachpoint="tree"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>basic_trans_wind.xml</material>
|
||||
|
||||
</actor>
|
||||
|
@ -0,0 +1,55 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="bush_1">
|
||||
<mesh>gaia/temp_bush_01.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_bush_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_2">
|
||||
<mesh>gaia/temp_bush_02.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_bush_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_3">
|
||||
<mesh>gaia/temp_bush_02.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_bush_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_4">
|
||||
<mesh>gaia/temp_bush_01.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_bush_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_5">
|
||||
<mesh>gaia/temp_bush_03.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_bush_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_6">
|
||||
<mesh>gaia/temp_bush_03.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_bush_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_7">
|
||||
<mesh>gaia/temp_bush_04.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_bush_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_8">
|
||||
<mesh>gaia/temp_bush_04.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_bush_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
</actor>
|
@ -0,0 +1,55 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="bush_1">
|
||||
<mesh>gaia/temp_bush_01.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_08.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_2">
|
||||
<mesh>gaia/temp_bush_02.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_08.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_3">
|
||||
<mesh>gaia/temp_bush_02.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_07.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_4">
|
||||
<mesh>gaia/temp_bush_01.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_07.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_5">
|
||||
<mesh>gaia/temp_bush_03.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_08.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_6">
|
||||
<mesh>gaia/temp_bush_03.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_07.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_7">
|
||||
<mesh>gaia/temp_bush_04.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_08.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_8">
|
||||
<mesh>gaia/temp_bush_04.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_07.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
</actor>
|
@ -0,0 +1,103 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="tree_trunk_1">
|
||||
<mesh>gaia/dead_deciduous.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/dead_tree_no_bark_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_1">
|
||||
<mesh>gaia/dead_deciduous_1.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/dead_deciduous_tree.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_2">
|
||||
<mesh>gaia/dead_deciduous_2.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/dead_deciduous_tree.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="3" name="tree_3">
|
||||
<mesh>gaia/dead_deciduous_3.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/dead_deciduous_tree.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="3" name="tree_4">
|
||||
<mesh>gaia/dead_deciduous_4.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/dead_deciduous_tree.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="stump_1">
|
||||
<mesh>gaia/dead_deciduous_5.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/dead_deciduous_tree.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="fallen_trees_1">
|
||||
<mesh>gaia/dead_deciduous_6.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_dirt_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/dead_deciduous_tree.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="fallen_trees_2">
|
||||
<mesh>gaia/dead_deciduous_7.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/dead_deciduous_tree.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="fallen_trees_3">
|
||||
<mesh>gaia/dead_deciduous_8.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_dirt_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/dead_deciduous_tree.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="fallen_trees_4">
|
||||
<mesh>gaia/dead_deciduous_9.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/dead_deciduous_tree.png" name="baseTex"/>
|
||||
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|
||||
</variant>
|
||||
<variant frequency="1" name="fallen_trees_log_2">
|
||||
<mesh>gaia/eyecandy_tree_dead_d.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/prop_eyecandy_nature.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="fallen_trees_log_3">
|
||||
<mesh>gaia/eyecandy_tree_dead_e.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/prop_eyecandy_nature.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_wind.xml</material>
|
||||
</actor>
|
@ -0,0 +1,187 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="tree_1">
|
||||
<mesh>gaia/deciduous_15.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_01.png" name="baseTex"/>
|
||||
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|
||||
</variant>
|
||||
<variant frequency="1" name="tree_2">
|
||||
<mesh>gaia/deciduous_15.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
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|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_02.png" name="baseTex"/>
|
||||
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|
||||
</variant>
|
||||
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|
||||
<mesh>gaia/deciduous_14.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
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|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_01.png" name="baseTex"/>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
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|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_5">
|
||||
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|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_03.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_6">
|
||||
<mesh>gaia/deciduous_15.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_03.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_7">
|
||||
<mesh>gaia/deciduous_13.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_01.png" name="baseTex"/>
|
||||
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|
||||
</variant>
|
||||
<variant frequency="1" name="tree_8">
|
||||
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|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_9">
|
||||
<mesh>gaia/deciduous_13.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_03.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_10">
|
||||
<mesh>gaia/deciduous_12.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_03.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_11">
|
||||
<mesh>gaia/deciduous_12.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_12">
|
||||
<mesh>gaia/deciduous_12.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="3" name="tree_13">
|
||||
<mesh>gaia/deciduous_16.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_14">
|
||||
<mesh>gaia/deciduous_17.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_03.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_15">
|
||||
<mesh>gaia/deciduous_18.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/ground_tree_decal_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_tree_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_16">
|
||||
<mesh>gaia/deciduous_19.dae</mesh>
|
||||
<props>
|
||||
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|
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||||
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|
||||
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|
@ -0,0 +1,142 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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||||
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||||
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||||
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||||
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|
||||
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|
@ -0,0 +1,25 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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||||
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|
||||
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|
@ -0,0 +1,55 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
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|
||||
<textures>
|
||||
<texture file="gaia/fern_d.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="bush_a">
|
||||
<mesh>gaia/tropic_deciduous_06.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/tropic_deciduous_03.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="fern_f">
|
||||
<mesh>gaia/fern_tropical_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/fern_e.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="fern_g">
|
||||
<mesh>gaia/fern_tropical_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/fern_e.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
</actor>
|
@ -0,0 +1,55 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="kapok_tree_a">
|
||||
<mesh>gaia/kapok_tree_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/tropic_deciduous_05.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="kapok_tree_b">
|
||||
<mesh>gaia/kapok_tree_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/tropic_deciduous_05.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_1">
|
||||
<mesh>gaia/deciduous_15.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/tropic_deciduous_05.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_2">
|
||||
<mesh>gaia/deciduous_20.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/tropic_deciduous_05.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="kapok_tree_c">
|
||||
<mesh>gaia/kapok_tree_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/tropic_deciduous_06.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="kapok_tree_d">
|
||||
<mesh>gaia/kapok_tree_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/tropic_deciduous_06.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_3">
|
||||
<mesh>gaia/deciduous_15.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/tropic_deciduous_06.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="tree_4">
|
||||
<mesh>gaia/deciduous_20.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/tropic_deciduous_06.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_wind.xml</material>
|
||||
</actor>
|
@ -1,33 +1,43 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="2" name="formation-a">
|
||||
<mesh>gaia/stonemine_granite_a.dae</mesh>
|
||||
<textures><texture file="gaia/stone_temperate_granite.dds" name="baseTex"/></textures>
|
||||
<variant frequency="1" name="formation-a">
|
||||
<mesh>gaia/temperate_stone_mine_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temp_stone.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="2" name="formation-b">
|
||||
<mesh>gaia/stonemine_granite_b.dae</mesh>
|
||||
<textures><texture file="gaia/stone_temperate_granite.dds" name="baseTex"/></textures>
|
||||
<variant frequency="1" name="formation-b">
|
||||
<mesh>gaia/temperate_stone_mine_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temp_stone.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="2" name="formation-c">
|
||||
<mesh>gaia/stonemine_granite_c.dae</mesh>
|
||||
<textures><texture file="gaia/stone_temperate_granite.dds" name="baseTex"/></textures>
|
||||
<variant frequency="1" name="formation-c">
|
||||
<mesh>gaia/temperate_stone_mine_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temp_stone.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="boulder-a">
|
||||
<mesh>gaia/stone_granite_boulder_a.dae</mesh>
|
||||
<textures><texture file="gaia/stone_temperate_granite_hi2.dds" name="baseTex"/></textures>
|
||||
<variant frequency="1" name="formation-d">
|
||||
<mesh>gaia/temperate_stone_mine_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temp_stone_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="boulder-b">
|
||||
<mesh>gaia/stone_granite_boulder_b.dae</mesh>
|
||||
<textures><texture file="gaia/stone_temperate_granite_hi2.dds" name="baseTex"/></textures>
|
||||
<variant frequency="1" name="formation-e">
|
||||
<mesh>gaia/temperate_stone_mine_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temp_stone_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="boulder-c">
|
||||
<mesh>gaia/stone_granite_boulder_c.dae</mesh>
|
||||
<textures><texture file="gaia/stone_temperate_granite_hi2.dds" name="baseTex"/></textures>
|
||||
<variant frequency="1" name="formation-f">
|
||||
<mesh>gaia/temperate_stone_mine_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temp_stone_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>default.xml</material>
|
||||
</actor>
|
||||
|
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="formation-a">
|
||||
<mesh>gaia/large_stone_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_a.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/large_stone_rock_a_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,43 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Cliff_1">
|
||||
<mesh>gaia/temp_cliff_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_a.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_a_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Cliff_2">
|
||||
<mesh>gaia/temp_cliff_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_a.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_b_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Cliff_3">
|
||||
<mesh>gaia/temp_cliff_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_a.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_c_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Cliff_4">
|
||||
<mesh>gaia/temp_cliff_d.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_a.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_d_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,43 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Cliff_1">
|
||||
<mesh>gaia/temp_cliff_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_b.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_a_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Cliff_2">
|
||||
<mesh>gaia/temp_cliff_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_b.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_b_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Cliff_3">
|
||||
<mesh>gaia/temp_cliff_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_b.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_c_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Cliff_4">
|
||||
<mesh>gaia/temp_cliff_d.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_b.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_d_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -2,29 +2,40 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Berry Bush Base">
|
||||
<variant frequency="1" name="berry_a">
|
||||
<mesh>gaia/berrybush.dae</mesh>
|
||||
<props>
|
||||
<prop actor="particle/sparks_blacksmith.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Berry Bush Mesh 01">
|
||||
<mesh>gaia/berry_bush_01.dae</mesh>
|
||||
</variant>
|
||||
<variant frequency="1" name="Berry Bush Mesh 02">
|
||||
<mesh>gaia/berry_bush_02.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Berry Bush Texture 01">
|
||||
<textures>
|
||||
<texture file="gaia/berry_bush_01.png" name="baseTex"/>
|
||||
<texture file="gaia/berry_bushes.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Berry Bush Texture 02">
|
||||
<variant frequency="1" name="berry_b">
|
||||
<mesh>gaia/berrybush_b.dae</mesh>
|
||||
<props>
|
||||
<prop actor="particle/sparks_blacksmith.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/berry_bush_02.png" name="baseTex"/>
|
||||
<texture file="gaia/berry_bushes.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="berry_c">
|
||||
<mesh>gaia/berrybush.dae</mesh>
|
||||
<props>
|
||||
<prop actor="particle/sparks_blacksmith.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/berry_bushes_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="berry_d">
|
||||
<mesh>gaia/berrybush_b.dae</mesh>
|
||||
<props>
|
||||
<prop actor="particle/sparks_blacksmith.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="gaia/berry_bushes_b.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -2,20 +2,11 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Base">
|
||||
<mesh>gaia/bush_grapes.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="grapes">
|
||||
<textures><texture file="gaia/bush_grapes.png" name="baseTex"/></textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="prop">
|
||||
<props>
|
||||
<prop actor="props/flora/forage_grapes_prop.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<variant frequency="1" name="grapes">
|
||||
<mesh>gaia/grape_bush.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/grape_bushes.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
|
@ -0,0 +1,43 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Cliff_1">
|
||||
<mesh>gaia/temp_cliff_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_a.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_a_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="Cliff_2">
|
||||
<mesh>gaia/temp_cliff_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_a.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_b_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="Cliff_3">
|
||||
<mesh>gaia/temp_cliff_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_a.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_c_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="Cliff_4">
|
||||
<mesh>gaia/temp_cliff_d.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_a.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_a_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_d_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,43 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Cliff_1">
|
||||
<mesh>gaia/temp_cliff_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_b.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_a_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="Cliff_2">
|
||||
<mesh>gaia/temp_cliff_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_b.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_b_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="Cliff_3">
|
||||
<mesh>gaia/temp_cliff_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_b.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_c_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant name="Cliff_4">
|
||||
<mesh>gaia/temp_cliff_d.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/temperate_cliff_b.png" name="baseTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_norm.png" name="normTex"/>
|
||||
<texture file="gaia/temperate_cliff_b_spec.png" name="specTex"/>
|
||||
<texture file="gaia/ao/cliff_d_ao.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,54 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="3" name="grass_1">
|
||||
<mesh>gaia/temp_forest_grass_01.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/forest_grass_temp_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="grass_2">
|
||||
<mesh>gaia/temp_forest_grass_01.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/forest_grass_temp_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="grass_3">
|
||||
<mesh>gaia/temp_forest_grass_01.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/forest_grass_temp_03.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="grass_4">
|
||||
<mesh>gaia/temp_forest_grass_01.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/forest_grass_temp_04.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="grass_5">
|
||||
<mesh>gaia/temp_forest_grass_01.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/forest_grass_temp_05.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="grass_6">
|
||||
<mesh>gaia/temp_forest_grass_02.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/forest_grass_temp_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="grass_7">
|
||||
<mesh>gaia/temp_forest_grass_02.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/forest_grass_temp_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="grass_8">
|
||||
<mesh>gaia/temp_forest_grass_02.dae</mesh>
|
||||
<textures>
|
||||
<texture file="gaia/forest_grass_temp_05.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
</actor>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="path_long">
|
||||
<decal width="10" depth="40" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/dirt_path_tracks.png" name="baseTex"/>
|
||||
<texture file="props/dirt_path_tracks_norm.png" name="normTex"/>
|
||||
<texture file="props/dirt_path_tracks_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_norm_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="path_long">
|
||||
<decal width="25" depth="30" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/dirt_path_tracks_fork.png" name="baseTex"/>
|
||||
<texture file="props/dirt_path_tracks_fork_norm.png" name="normTex"/>
|
||||
<texture file="props/dirt_path_tracks_fork_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_norm_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="road_long">
|
||||
<decal width="10" depth="40" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/dirt_road_tracks.png" name="baseTex"/>
|
||||
<texture file="props/dirt_road_tracks_norm.png" name="normTex"/>
|
||||
<texture file="props/dirt_road_tracks_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_norm_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="road_long">
|
||||
<decal width="10" depth="40" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/dirt_road_tracks_winter.png" name="baseTex"/>
|
||||
<texture file="props/dirt_road_tracks_winter_norm.png" name="normTex"/>
|
||||
<texture file="props/dirt_road_tracks_winter_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_norm_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="edge_1">
|
||||
<decal width="20" depth="25" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_beach_decal_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_base.xml</material>
|
||||
</actor>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="muddy_dirt_1">
|
||||
<decal width="15" depth="15" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_muddydirt_01.png" name="baseTex"/>
|
||||
<texture file="props/ground_decal_muddydirt_01_norm.png" name="normTex"/>
|
||||
<texture file="props/ground_decal_muddydirt_01_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_norm_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="edge_1">
|
||||
<decal width="20" depth="20" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_dirt_decal_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="edge_2">
|
||||
<decal width="20" depth="20" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_dirt_decal_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_base.xml</material>
|
||||
</actor>
|
@ -0,0 +1,21 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<decal width="30" depth="30" angle="0" offsetx="0" offsetz="0"/>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="edge_1">
|
||||
<textures>
|
||||
<texture file="props/ground_dirt_decal_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="edge_2">
|
||||
<textures>
|
||||
<texture file="props/ground_dirt_decal_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_base.xml</material>
|
||||
</actor>
|
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="edge_1">
|
||||
<decal width="20" depth="20" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_grass_dirt_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="edge_2">
|
||||
<decal width="20" depth="20" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_grass_dirt_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_base.xml</material>
|
||||
</actor>
|
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="edge_1">
|
||||
<decal width="30" depth="30" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_grass_dirt_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="edge_2">
|
||||
<decal width="30" depth="30" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_grass_dirt_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_base.xml</material>
|
||||
</actor>
|
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="edge_1">
|
||||
<decal width="20" depth="20" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_snow_dirt_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="edge_2">
|
||||
<decal width="20" depth="20" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_snow_dirt_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_base.xml</material>
|
||||
</actor>
|
@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="edge_1">
|
||||
<decal width="30" depth="30" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_snow_dirt_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="edge_2">
|
||||
<decal width="30" depth="30" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_snow_dirt_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_base.xml</material>
|
||||
</actor>
|
@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<decal width="80" depth="80" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_02.png" name="baseTex"/>
|
||||
<texture file="props/ground_decal_puddle_01_norm.png" name="normTex"/>
|
||||
<texture file="props/ground_decal_puddle_01_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="puddle_01">
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="puddle_02">
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_norm_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="edge_1">
|
||||
<decal width="20" depth="20" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_dirt_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_base.xml</material>
|
||||
</actor>
|
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="path temperate long">
|
||||
<decal width="10" depth="40" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_grass_stone_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_base.xml</material>
|
||||
</actor>
|
@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="ice_01">
|
||||
<decal width="40" depth="40" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_ice_01.png" name="baseTex"/>
|
||||
<texture file="props/ground_decal_ice_01_norm.png" name="normTex"/>
|
||||
<texture file="props/ground_decal_ice_01_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="ice_02">
|
||||
<decal width="30" depth="30" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_ice_01.png" name="baseTex"/>
|
||||
<texture file="props/ground_decal_ice_01_norm.png" name="normTex"/>
|
||||
<texture file="props/ground_decal_ice_01_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="ice_03">
|
||||
<decal width="20" depth="20" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_ice_01.png" name="baseTex"/>
|
||||
<texture file="props/ground_decal_ice_01_norm.png" name="normTex"/>
|
||||
<texture file="props/ground_decal_ice_01_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="ice_04">
|
||||
<decal width="10" depth="10" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_ice_01.png" name="baseTex"/>
|
||||
<texture file="props/ground_decal_ice_01_norm.png" name="normTex"/>
|
||||
<texture file="props/ground_decal_ice_01_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_norm_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,50 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_01_norm.png" name="normTex"/>
|
||||
<texture file="props/ground_decal_puddle_01_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="puddle_01">
|
||||
<decal width="30" depth="30" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="puddle_02">
|
||||
<decal width="30" depth="40" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="puddle_03">
|
||||
<decal width="40" depth="40" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="puddle_04">
|
||||
<decal width="30" depth="30" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="puddle_05">
|
||||
<decal width="30" depth="40" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="puddle_06">
|
||||
<decal width="40" depth="40" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_norm_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="leaves_1">
|
||||
<decal width="15" depth="15" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_leaves.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_base.xml</material>
|
||||
</actor>
|
@ -0,0 +1,50 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_01_norm.png" name="normTex"/>
|
||||
<texture file="props/ground_decal_puddle_01_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="puddle_01">
|
||||
<decal width="10" depth="10" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="puddle_02">
|
||||
<decal width="20" depth="15" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="puddle_03">
|
||||
<decal width="18" depth="30" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="puddle_04">
|
||||
<decal width="10" depth="10" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="puddle_05">
|
||||
<decal width="20" depth="15" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="puddle_06">
|
||||
<decal width="18" depth="30" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_puddle_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_norm_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="water_stream_a">
|
||||
<decal width="4" depth="12" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/water_stream_a.png" name="baseTex"/>
|
||||
<texture file="props/water_stream_a_norm.png" name="normTex"/>
|
||||
<texture file="props/water_stream_a_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_norm_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<textures>
|
||||
<texture file="props/ground_decal_muddydirt_01_norm.png" name="normTex"/>
|
||||
<texture file="props/ground_decal_muddydirt_01_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="muddy_dirt_1">
|
||||
<decal width="8.0" depth="8.0" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_muddydirt_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="muddy_dirt_2">
|
||||
<decal width="8.0" depth="8.0" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_muddydirt_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="muddy_dirt_3">
|
||||
<decal width="5.0" depth="5.0" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_muddydirt_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="muddy_dirt_4">
|
||||
<decal width="5.0" depth="5.0" angle="0" offsetx="0" offsetz="0"/>
|
||||
<textures>
|
||||
<texture file="props/ground_decal_muddydirt_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>terrain_norm_spec.xml</material>
|
||||
</actor>
|
BIN
binaries/data/mods/public/art/meshes/gaia/berrybush.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/berrybush.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/berrybush_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/berrybush_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_01.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_01.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_1.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_1.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_2.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_2.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_3.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_3.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_4.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_4.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_5.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_5.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_6.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_6.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_7.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_7.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_8.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_8.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_9.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/dead_deciduous_9.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_09.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_09.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_10.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_10.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_11.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_11.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_12.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_12.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_13.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_13.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_14.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_14.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_15.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_15.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_16.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_16.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_17.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_17.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_18.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_18.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_19.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_19.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_20.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/deciduous_20.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/euro_birch_01.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/euro_birch_01.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/euro_birch_02.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/euro_birch_02.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/euro_birch_03.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/euro_birch_03.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/euro_birch_04.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/euro_birch_04.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/eyecandy_fern_lush_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/eyecandy_fern_lush_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/eyecandy_tree_dead_c.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/eyecandy_tree_dead_c.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/eyecandy_tree_dead_d.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/eyecandy_tree_dead_d.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/eyecandy_tree_dead_e.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/eyecandy_tree_dead_e.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/fern_tropical_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/fern_tropical_a.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/fern_tropical_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/fern_tropical_b.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/ferns_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/ferns_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_small_1.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_small_1.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_small_2.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_small_2.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_small_3.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_small_3.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_1.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_1.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_2.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_2.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_3.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_3.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_4.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_4.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_5.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_5.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_6.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_6.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_7.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_7.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_8.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/fir_tree_tall_8.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/grape_bush.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/grape_bush.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/kapok_tree_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/kapok_tree_a.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/kapok_tree_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/kapok_tree_b.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/large_stone_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/large_stone_a.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/maple_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/maple_a.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/maple_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/maple_b.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/oak_tree_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/oak_tree_a.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/meshes/gaia/oak_tree_a_small.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/oak_tree_a_small.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/gaia/oak_tree_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/gaia/oak_tree_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user