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forked from 0ad/0ad

Blowing snow particle. Map tweaks. Tweaked snowy pine texture.

This was SVN commit r10859.
This commit is contained in:
Michael D. Hafer 2012-01-03 09:50:42 +00:00
parent 785b6efa4b
commit 4aed173f02
9 changed files with 40 additions and 7 deletions

View File

@ -2,9 +2,12 @@
<actor version="1">
<castshadow/>
<group>
<variant name="Base">
<variant frequency="5" name="snow1">
<texture>gaia/pine_w.dds</texture>
</variant>
<variant frequency="4" name="snow2">
<texture>gaia/pine_w2.dds</texture>
</variant>
</group>
<group>
<variant frequency="2" name="a1">

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@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<group>
<variant name="Base">
<particles file="blowing_snow.xml"/>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<particles>
<texture>art/textures/particles/blowing_snow.png</texture>
<blend mode="over"/>
<start_full/>
<constant name="emissionrate" value="0.2"/>
<uniform name="lifetime" min="15.0" max="25.0"/>
<uniform name="velocity.x" min="1.0" max="2.0"/>
<uniform name="size" min="25.0" max="30.0"/>
</particles>

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