diff --git a/binaries/data/mods/public/gui/manual/intro.txt b/binaries/data/mods/public/gui/manual/intro.txt
new file mode 100644
index 0000000000..49dd483318
--- /dev/null
+++ b/binaries/data/mods/public/gui/manual/intro.txt
@@ -0,0 +1,39 @@
+[font="serif-bold-18"]0 A.D. in-game manual
+[font="serif-14"]
+Thank you for installing 0 A.D.! This page will give a brief overview of the features available in this incomplete, under-development, pre-alpha version of the game.
+
+[font="serif-bold-16"]Graphics settings
+[font="serif-14"]You can switch between fullscreen and windowed mode by pressing Alt+Enter. In windowed mode, you can resize the window. If the game runs too slowly, you can change some settings in the configuration file: look for binaries/data/config/default.cfg in the location where the game is installed, which gives instructions for editing, and try disabling the "fancywater" and "shadows" options.
+
+[font="serif-bold-16"]Modes
+[font="serif-14"]The main menu gives access to two game modes:
+
+• [font="serif-bold-14"]Single-player[font="serif-14"] — the game does not have any AI opponents yet, but you can use this to test the game's mechanics.
+
+• [font="serif-bold-14"]Multiplayer[font="serif-14"] — play against human opponents over the internet.
+
+To set up a multiplayer game, one player must select the "Host game" option. The game uses UDP port 20595, so the host must configure their NAT/firewall/etc to allow this. Other players can then select "Join game" and enter the host's IP address.
+
+[font="serif-bold-16"]Game setup
+[font="serif-14"]In a multiplayer game, only the host can alter the game setup options.
+
+First, select a map to play on. The "techdemo" maps are designed for testing particular gameplay features and are probably not generally useful.
+
+Next, you can use the drop-down lists in the player list to select who controls which player in the map. This always shows 8 players – anyone who is assigned to a player that doesn't exist in the map, or is not assigned to any player at all, will probably not have a fun time.
+
+When you are ready to start, click the "Start game" button.
+
+[font="serif-bold-16"]Playing the game
+[font="serif-14"]The controls and gameplay should be familiar to players of traditional RTS games. There are currently a lot of missing features and poorly-balanced stats – you will probably have to wait until a beta release for it to work well.
+
+Basic controls:
+• Left-click to select units.
+• Left-click-and-drag to select groups of units.
+• Right-click to order units to the target.
+• Arrow keys or WASD keys to move the camera.
+• Ctrl + arrow keys to rotate the camera.
+• F2 to save a screenshot (into %appdata%\0ad\screenshots\ on Windows, and ~/.local/share/0ad/screenshots/ on Unix).
+• Ctrl+Alt+F2 to save a very high-resolution screenshot.
+• F11 to view the built-in performance profiler.
+
+Use the "X" button in the top-right corner of this window to close it.
diff --git a/binaries/data/mods/public/gui/manual/manual.js b/binaries/data/mods/public/gui/manual/manual.js
new file mode 100644
index 0000000000..399227716b
--- /dev/null
+++ b/binaries/data/mods/public/gui/manual/manual.js
@@ -0,0 +1,4 @@
+function init()
+{
+ getGUIObjectByName("mainText").caption = readFile("gui/manual/intro.txt");
+}
diff --git a/binaries/data/mods/public/gui/manual/manual.xml b/binaries/data/mods/public/gui/manual/manual.xml
new file mode 100644
index 0000000000..9dac2867ee
--- /dev/null
+++ b/binaries/data/mods/public/gui/manual/manual.xml
@@ -0,0 +1,26 @@
+
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diff --git a/binaries/data/mods/public/gui/manual/styles.xml b/binaries/data/mods/public/gui/manual/styles.xml
new file mode 100644
index 0000000000..95ad0b60ca
--- /dev/null
+++ b/binaries/data/mods/public/gui/manual/styles.xml
@@ -0,0 +1,16 @@
+
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diff --git a/binaries/data/mods/public/gui/page_manual.xml b/binaries/data/mods/public/gui/page_manual.xml
new file mode 100644
index 0000000000..43edcea76a
--- /dev/null
+++ b/binaries/data/mods/public/gui/page_manual.xml
@@ -0,0 +1,8 @@
+
+
+ common/setup.xml
+ common/styles.xml
+ common/sprite1.xml
+ manual/styles.xml
+ manual/manual.xml
+
diff --git a/binaries/data/mods/public/gui/pregame/mainmenu.xml b/binaries/data/mods/public/gui/pregame/mainmenu.xml
index 56132bb9fb..614be53e8e 100644
--- a/binaries/data/mods/public/gui/pregame/mainmenu.xml
+++ b/binaries/data/mods/public/gui/pregame/mainmenu.xml
@@ -77,7 +77,7 @@
type="text"
sprite="bkTranslucent"
textcolor="255 255 0"
- size="4 4 230 300"
+ size="4 4 230 200"
>[font="serif-bold-16"]WARNING[/font]
This is an under-development unpolished snapshot. Some major components have been rewritten recently, and many gameplay features are still missing.
@@ -100,6 +100,33 @@ Watch for updates or get involved in the development: http://wildfiregames.com/0
>tooltipText
+
+
+
+ How to play
+
+
+
+
+ Visit our web site
+
+
+
+
+ Chat on IRC
+
+
+