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forked from 0ad/0ad

This was SVN commit r10461.

This commit is contained in:
Michael D. Hafer 2011-11-03 01:58:56 +00:00
parent 8f2048db49
commit 50d2379709

View File

@ -4,25 +4,27 @@
<float/>
<group>
<variant frequency="1" name="Greek Fishing Boata">
<animations>
<animation file="mechanical/rowing_boat_move.dae" name="Walk" speed="25"/>
<animation file="mechanical/rowing_boat_move.dae" name="Run" speed="45"/>
</animations>
<mesh>structural/hele_fishing_boat.dae</mesh>
<animations>
<animation file="mechanical/rowing_boat_move.dae" name="Walk" speed="100"/>
</animations>
<props>
<prop actor="props/structures/hellenes/fisherman_body.xml" attachpoint="root"/>
<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
</props>
<texture>structural/hele_fishing_boat.dds</texture>
</variant>
<variant frequency="1" name="Greek Fishing Boatb">
<variant frequency="1" name="Greek Fishing Boatb">
<animations>
<animation file="mechanical/rowing_boat_move.dae" name="Walk" speed="25"/>
<animation file="mechanical/rowing_boat_move.dae" name="Run" speed="45"/>
</animations>
<mesh>structural/hele_fishing_boat.dae</mesh>
<animations>
<animation file="mechanical/rowing_boat_move.dae" name="Walk" speed="100"/>
</animations>
<props>
<prop actor="props/structures/hellenes/fisherman_body.xml" attachpoint="root"/>
<prop actor="props/units/heads/head_hele_e.xml" attachpoint="head"/>
<prop actor="props/units/heads/hele_straw.xml" attachpoint="head"/>
<prop actor="props/units/heads/hele_straw.xml" attachpoint="head"/>
</props>
<texture>structural/hele_fishing_boat.dds</texture>
</variant>