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forked from 0ad/0ad

Rudimentary ship stats.

This was SVN commit r8466.
This commit is contained in:
Michael D. Hafer 2010-10-25 11:07:29 +00:00
parent ecf1e0556e
commit 6a024a86b9
8 changed files with 63 additions and 35 deletions

View File

@ -6,6 +6,19 @@
<Position>
<Floating>true</Floating>
</Position>
<Cost>
<Population>1</Population>
<BuildTime>10</BuildTime>
<Resources>
<food>0</food>
<wood>50</wood>
<stone>0</stone>
<metal>0</metal>
</Resources>
</Cost>
<Health>
<Max>100</Max>
</Health>
<Attack>
<Charge>
<Hack>0.0</Hack>
@ -15,6 +28,12 @@
<MinRange>0.0</MinRange>
</Charge>
</Attack>
<Decay>
<Inactive/>
<DelayTime>0.0</DelayTime>
<SinkRate>4.0</SinkRate>
<SinkAccel>9.8</SinkAccel>
</Decay>
<UnitMotion>
<PassabilityClass>ship</PassabilityClass>
</UnitMotion>

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@ -2,14 +2,21 @@
<Entity parent="template_unit_mechanical_ship">
<Identity>
<GenericName>Bireme</GenericName>
<Tooltip>Warship.</Tooltip>
<Tooltip>Light Warship.</Tooltip>
</Identity>
<Cost>
<BuildTime>30</BuildTime>
<Resources>
<wood>250</wood>
<metal>250</metal>
<wood>200</wood>
<metal>200</metal>
</Resources>
</Cost>
<Health>
<Max>300</Max>
</Health>
<UnitMotion>
<WalkSpeed>12.0</WalkSpeed>
</UnitMotion>
<Armour>
<Hack>15.0</Hack>
<Pierce>15.0</Pierce>

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@ -2,13 +2,8 @@
<Entity parent="template_unit_mechanical_ship">
<Identity>
<GenericName>Fishing Boat</GenericName>
<Tooltip>Fish the water for Food. Garrison a unit inside to boost fishing rate.</Tooltip>
<Tooltip>Fish the waters for Food. Garrison a unit inside to boost fishing rate.</Tooltip>
</Identity>
<Cost>
<Resources>
<wood>50</wood>
</Resources>
</Cost>
<ResourceGatherer>
<MaxDistance>12.0</MaxDistance>
<BaseSpeed>1.0</BaseSpeed>
@ -16,6 +11,9 @@
<food.fish>3</food.fish>
</Rates>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>8.0</WalkSpeed>
</UnitMotion>
<Footprint>
<Square width="6.0" depth="12.0"/>
<Height>6.0</Height>
@ -24,8 +22,8 @@
<Unit radius="4.0"/>
</Obstruction>
<Armour>
<Hack>10.0</Hack>
<Hack>5.0</Hack>
<Pierce>10.0</Pierce>
<Crush>1.0</Crush>
<Crush>5.0</Crush>
</Armour>
</Entity>

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@ -5,13 +5,20 @@
<Tooltip>Trade resources between allied docks. Garrison a Trader inside to increase trade profit.</Tooltip>
</Identity>
<Cost>
<BuildTime>15</BuildTime>
<Resources>
<metal>100</metal>
</Resources>
</Cost>
<Health>
<Max>150</Max>
</Health>
<ResourceGatherer>
<MaxDistance>12.0</MaxDistance>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>10.0</WalkSpeed>
</UnitMotion>
<Armour>
<Hack>10.0</Hack>
<Pierce>10.0</Pierce>

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@ -2,19 +2,27 @@
<Entity parent="template_unit_mechanical_ship">
<Identity>
<GenericName>Quinquereme</GenericName>
<Tooltip>Heavy Warship.</Tooltip>
</Identity>
<Cost>
<BuildTime>70</BuildTime>
<Resources>
<wood>600</wood>
<metal>500</metal>
<wood>400</wood>
<metal>400</metal>
</Resources>
</Cost>
<Health>
<Max>700</Max>
</Health>
<Armour>
<Hack>25.0</Hack>
<Pierce>25.0</Pierce>
<Crush>15.0</Crush>
</Armour>
<UnitMotion>
<WalkSpeed>14.0</WalkSpeed>
</UnitMotion>
<Vision>
<Range>120</Range>
<Range>160</Range>
</Vision>
</Entity>

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@ -2,19 +2,24 @@
<Entity parent="template_unit_mechanical_ship">
<Identity>
<GenericName>Trireme</GenericName>
<Tooltip>Medium Warship.</Tooltip>
</Identity>
<Cost>
<BuildTime>50</BuildTime>
<Resources>
<wood>400</wood>
<metal>350</metal>
<wood>300</wood>
<metal>300</metal>
</Resources>
</Cost>
<Health>
<Max>500</Max>
</Health>
<UnitMotion>
<WalkSpeed>14.0</WalkSpeed>
</UnitMotion>
<Armour>
<Hack>20.0</Hack>
<Pierce>20.0</Pierce>
<Crush>15.0</Crush>
</Armour>
<Vision>
<Range>48</Range>
</Vision>
</Entity>

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@ -6,14 +6,6 @@
<History>Pentekontors were employed from 800 BC, mostly as a light support unit in the Greek navy. After 600 BC, they were only seen in battle in very limited numbers. They were still in use by small states which could not afford a sufficient number of triremes for their navy.</History>
<Icon>units/hele_ship_bireme.png</Icon>
</Identity>
<UnitMotion>
<WalkSpeed>20.0</WalkSpeed>
<Run>
<Speed>30.0</Speed>
<Range>1200.0</Range>
<RangeMin>20.0</RangeMin>
</Run>
</UnitMotion>
<VisualActor>
<Actor>structures/hellenes/bireme.xml</Actor>
</VisualActor>

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@ -6,14 +6,6 @@
<History>The first Triremes were built circa 650BC, and by 500BC the Trireme was the most widely used heavy warship of the Greek city-states. In the Trireme the outriggers were now an integral part of the ship's hull. The Trireme also had a partial or full fighting deck above the rowers. The length of the Trireme remained approximately 35-38 meters, and the beam was approximately 3.5 metres. A Trireme carried 170 oarsmen, plus twenty sailors and fourteen marines in Greek navies. The top speed of a Trireme was approximately 11.5 knots. Some Triremes may have been able to reach higher speeds in short bursts. A Trireme travelling from Athens to Mitylene in 427BC made the 350 kilometre trip in only 24 hours, averaging eight knots (14.6 km/h). The Trireme could accelerate much faster than a Bireme or Penteconter, and was much more manoeuvrable. This gave the Trireme an advantage in combat, where higher speed and manoeuvrability meant a better chance of victory.</History>
<Icon>units/hele_ship_trireme.png</Icon>
</Identity>
<UnitMotion>
<WalkSpeed>14.0</WalkSpeed>
<Run>
<Speed>21.0</Speed>
<Range>1200.0</Range>
<RangeMin>20.0</RangeMin>
</Run>
</UnitMotion>
<VisualActor>
<Actor>structures/hellenes/trireme.xml</Actor>
</VisualActor>