From 6a024a86b994add024962525bdd54a1b5991a836 Mon Sep 17 00:00:00 2001 From: Mythos_Ruler Date: Mon, 25 Oct 2010 11:07:29 +0000 Subject: [PATCH] Rudimentary ship stats. This was SVN commit r8466. --- .../template_unit_mechanical_ship.xml | 19 +++++++++++++++++++ .../template_unit_mechanical_ship_bireme.xml | 13 ++++++++++--- .../template_unit_mechanical_ship_fishing.xml | 14 ++++++-------- ...template_unit_mechanical_ship_merchant.xml | 7 +++++++ ...plate_unit_mechanical_ship_quinquereme.xml | 14 +++++++++++--- .../template_unit_mechanical_ship_trireme.xml | 15 ++++++++++----- .../templates/units/hele_ship_bireme.xml | 8 -------- .../templates/units/hele_ship_trireme.xml | 8 -------- 8 files changed, 63 insertions(+), 35 deletions(-) diff --git a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship.xml b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship.xml index 14d6efbdde..ca6c9c426f 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship.xml @@ -6,6 +6,19 @@ true + + 1 + 10 + + 0 + 50 + 0 + 0 + + + + 100 + 0.0 @@ -15,6 +28,12 @@ 0.0 + + + 0.0 + 4.0 + 9.8 + ship diff --git a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml index 01babbf60e..b51aca9598 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml @@ -2,14 +2,21 @@ Bireme - Warship. + Light Warship. + 30 - 250 - 250 + 200 + 200 + + 300 + + + 12.0 + 15.0 15.0 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml index c872d4558b..486e0674eb 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_fishing.xml @@ -2,13 +2,8 @@ Fishing Boat - Fish the water for Food. Garrison a unit inside to boost fishing rate. + Fish the waters for Food. Garrison a unit inside to boost fishing rate. - - - 50 - - 12.0 1.0 @@ -16,6 +11,9 @@ 3 + + 8.0 + 6.0 @@ -24,8 +22,8 @@ - 10.0 + 5.0 10.0 - 1.0 + 5.0 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml index d8148713eb..f874850c53 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml @@ -5,13 +5,20 @@ Trade resources between allied docks. Garrison a Trader inside to increase trade profit. + 15 100 + + 150 + 12.0 + + 10.0 + 10.0 10.0 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml index 5f00395e19..135157107f 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml @@ -2,19 +2,27 @@ Quinquereme + Heavy Warship. + 70 - 600 - 500 + 400 + 400 + + 700 + 25.0 25.0 15.0 + + 14.0 + - 120 + 160 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml index 479410106d..f5119be1fa 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml @@ -2,19 +2,24 @@ Trireme + Medium Warship. + 50 - 400 - 350 + 300 + 300 + + 500 + + + 14.0 + 20.0 20.0 15.0 - - 48 - diff --git a/binaries/data/mods/public/simulation/templates/units/hele_ship_bireme.xml b/binaries/data/mods/public/simulation/templates/units/hele_ship_bireme.xml index aa9f9c1774..125e27ea50 100644 --- a/binaries/data/mods/public/simulation/templates/units/hele_ship_bireme.xml +++ b/binaries/data/mods/public/simulation/templates/units/hele_ship_bireme.xml @@ -6,14 +6,6 @@ Pentekontors were employed from 800 BC, mostly as a light support unit in the Greek navy. After 600 BC, they were only seen in battle in very limited numbers. They were still in use by small states which could not afford a sufficient number of triremes for their navy. units/hele_ship_bireme.png - - 20.0 - - 30.0 - 1200.0 - 20.0 - - structures/hellenes/bireme.xml diff --git a/binaries/data/mods/public/simulation/templates/units/hele_ship_trireme.xml b/binaries/data/mods/public/simulation/templates/units/hele_ship_trireme.xml index 25d6dbde21..5f07efc8d1 100644 --- a/binaries/data/mods/public/simulation/templates/units/hele_ship_trireme.xml +++ b/binaries/data/mods/public/simulation/templates/units/hele_ship_trireme.xml @@ -6,14 +6,6 @@ The first Triremes were built circa 650BC, and by 500BC the Trireme was the most widely used heavy warship of the Greek city-states. In the Trireme the outriggers were now an integral part of the ship's hull. The Trireme also had a partial or full fighting deck above the rowers. The length of the Trireme remained approximately 35-38 meters, and the beam was approximately 3.5 metres. A Trireme carried 170 oarsmen, plus twenty sailors and fourteen marines in Greek navies. The top speed of a Trireme was approximately 11.5 knots. Some Triremes may have been able to reach higher speeds in short bursts. A Trireme travelling from Athens to Mitylene in 427BC made the 350 kilometre trip in only 24 hours, averaging eight knots (14.6 km/h). The Trireme could accelerate much faster than a Bireme or Penteconter, and was much more manoeuvrable. This gave the Trireme an advantage in combat, where higher speed and manoeuvrability meant a better chance of victory. units/hele_ship_trireme.png - - 14.0 - - 21.0 - 1200.0 - 20.0 - - structures/hellenes/trireme.xml