From 7cefd9a94c5ec88df265829bdde5fc5bdce8be59 Mon Sep 17 00:00:00 2001 From: Mythos_Ruler Date: Fri, 30 Dec 2011 08:19:00 +0000 Subject: [PATCH] Template work. Converted Ekdromos to swordsman. This was SVN commit r10836. --- .../units/hellenes/champion_unit_2_sword.xml | 52 ++++++++++++++ .../public/simulation/components/Identity.js | 2 + .../templates/structures/hele_gymnasion.xml | 2 +- ...emplate_unit_champion_infantry_pikeman.xml | 2 +- .../template_unit_support_female_citizen.xml | 2 +- .../template_unit_support_healer.xml | 1 + .../templates/template_unit_support_slave.xml | 1 + .../units/cart_infantry_archer_a.xml | 2 +- .../units/cart_infantry_archer_e.xml | 2 +- .../units/hele_champion_swordsman_polis.xml | 70 +++++++++++++++++++ .../units/hele_infantry_archer_a.xml | 2 +- .../units/hele_infantry_archer_e.xml | 2 +- .../templates/units/pers_cavalry_archer_a.xml | 2 +- .../templates/units/pers_cavalry_archer_e.xml | 2 +- .../units/pers_infantry_archer_a.xml | 2 +- .../units/pers_infantry_archer_e.xml | 2 +- 16 files changed, 137 insertions(+), 11 deletions(-) create mode 100644 binaries/data/mods/public/art/actors/units/hellenes/champion_unit_2_sword.xml create mode 100644 binaries/data/mods/public/simulation/templates/units/hele_champion_swordsman_polis.xml diff --git a/binaries/data/mods/public/art/actors/units/hellenes/champion_unit_2_sword.xml b/binaries/data/mods/public/art/actors/units/hellenes/champion_unit_2_sword.xml new file mode 100644 index 0000000000..6d1e8b036e --- /dev/null +++ b/binaries/data/mods/public/art/actors/units/hellenes/champion_unit_2_sword.xml @@ -0,0 +1,52 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + skeletal/m_tunic_long.dae + + + + + + + + + + + skeletal/hele_su1_01.dds + + + skeletal/hele_su1_02.dds + + + skeletal/hele_su1_03.dds + + + player_trans.xml + diff --git a/binaries/data/mods/public/simulation/components/Identity.js b/binaries/data/mods/public/simulation/components/Identity.js index 73a7f94fd5..ee4c1eb395 100644 --- a/binaries/data/mods/public/simulation/components/Identity.js +++ b/binaries/data/mods/public/simulation/components/Identity.js @@ -98,6 +98,8 @@ Identity.prototype.Schema = "City" + "ConquestCritical" + "Worker" + + "Female" + + "Healer" + "CitizenSoldier" + "Trade" + "Warship" + diff --git a/binaries/data/mods/public/simulation/templates/structures/hele_gymnasion.xml b/binaries/data/mods/public/simulation/templates/structures/hele_gymnasion.xml index 43bcd0a3a7..7113f65373 100644 --- a/binaries/data/mods/public/simulation/templates/structures/hele_gymnasion.xml +++ b/binaries/data/mods/public/simulation/templates/structures/hele_gymnasion.xml @@ -38,7 +38,7 @@ units/hele_champion_cavalry_mace units/hele_champion_infantry_mace units/hele_champion_infantry_polis - units/hele_champion_ranged_polis + units/hele_champion_swordsman_polis diff --git a/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml b/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml index d692b115cf..6a8ac41eb7 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml @@ -74,7 +74,7 @@ The ultimate line infantry. Counters Cavalry. Countered by Swordsmen. 6.5 - 16.25 + 12.0 600.0 5.0 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml b/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml index ea518fbecd..d40175106a 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml @@ -50,7 +50,7 @@ Female Citizen Women in the ancient world took on a variety of roles - from leadership (Celts) to servant (Greeks). Women are hard workers, the economic backbone of any civilisation. In history, it was typical when all the males (capable of fighting) were killed for the females, children, and elderly to be sold as slaves. Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming. - Worker + Worker Female 2.0 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml b/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml index 56db66cfee..2c891a00d3 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml @@ -21,6 +21,7 @@ 0.3 + Healer Healer Heal units within his Aura. (Not implemented yet) diff --git a/binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml b/binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml index 569ebcc242..c90ad5f5be 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml @@ -39,6 +39,7 @@ false + Slave Slave units/global_slave.png Econ unit with a finite life span. diff --git a/binaries/data/mods/public/simulation/templates/units/cart_infantry_archer_a.xml b/binaries/data/mods/public/simulation/templates/units/cart_infantry_archer_a.xml index 0afc3ebe74..65bad15ae5 100644 --- a/binaries/data/mods/public/simulation/templates/units/cart_infantry_archer_a.xml +++ b/binaries/data/mods/public/simulation/templates/units/cart_infantry_archer_a.xml @@ -7,7 +7,7 @@ - 30.0 + 25.0 54.0 diff --git a/binaries/data/mods/public/simulation/templates/units/cart_infantry_archer_e.xml b/binaries/data/mods/public/simulation/templates/units/cart_infantry_archer_e.xml index 465f953380..73d4e4924b 100644 --- a/binaries/data/mods/public/simulation/templates/units/cart_infantry_archer_e.xml +++ b/binaries/data/mods/public/simulation/templates/units/cart_infantry_archer_e.xml @@ -7,7 +7,7 @@ - 35.0 + 30.0 58.0 diff --git a/binaries/data/mods/public/simulation/templates/units/hele_champion_swordsman_polis.xml b/binaries/data/mods/public/simulation/templates/units/hele_champion_swordsman_polis.xml new file mode 100644 index 0000000000..2949962e53 --- /dev/null +++ b/binaries/data/mods/public/simulation/templates/units/hele_champion_swordsman_polis.xml @@ -0,0 +1,70 @@ + + + + 5.0 + 10.0 + + + + + + Support + 1.25 + + + Ranged + 1.25 + + + Spear + 1.25 + + + Elephant + 1.25 + + + + + + + Support + 1.25 + + + Ranged + 1.25 + + + Spear + 1.25 + + + Elephant + 1.25 + + + + + + hele + Athenian Light Hoplite + Ékdromos Athēnaïkós + Poleis Champion Raider. +Counters Support Units and Ranged Units. Countered by Melee Cavalry. Fast Move Speed. + Ekdromos (literally: out runner) was a development of the Hoplite. Development of the Hoplite took many twists and turns based on the changing dynamics on the field of battle. Once armies began using Peltasts imported from Thrace something had to be done to counter this barrage of javelins thrown into the midst of a phalanx. The Thebans began to increase the armor of their hoplites, but the Athenians took a completely different approach and lightened the load for their infantry. The Ekdromoi would dash out from the phalanx, close with the enemy ranged units at speed, and cut them down at will. This approach also worked to harass more heavily armed troops as well, the enemy carrying too much weight to catch the vexatious Ekdromoi. + units/hele_champion_ranged_polis.png + + + 12.0 + + 20.0 + + + + 66 + + + units/hellenes/champion_unit_2_sword.xml + + diff --git a/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_a.xml b/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_a.xml index 99f7506933..90aa44a1be 100644 --- a/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_a.xml +++ b/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_a.xml @@ -7,7 +7,7 @@ - 30.0 + 25.0 54.0 diff --git a/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_e.xml b/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_e.xml index 0c6bcd2cda..d359c89278 100644 --- a/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_e.xml +++ b/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_e.xml @@ -7,7 +7,7 @@ - 35.0 + 30.0 58.0 diff --git a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_a.xml b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_a.xml index 3feb071486..64abd2766d 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_a.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_a.xml @@ -7,7 +7,7 @@ - 40.0 + 25.0 60.0 16.0 diff --git a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_e.xml b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_e.xml index bdfb31b878..724ba15551 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_e.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_cavalry_archer_e.xml @@ -7,7 +7,7 @@ - 45.0 + 30.0 64.0 12.0 diff --git a/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_a.xml b/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_a.xml index 64de1e4303..8c438091e1 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_a.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_a.xml @@ -7,7 +7,7 @@ - 30.0 + 25.0 64.0 diff --git a/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_e.xml b/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_e.xml index 70f9d14d07..f93f54c174 100644 --- a/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_e.xml +++ b/binaries/data/mods/public/simulation/templates/units/pers_infantry_archer_e.xml @@ -7,7 +7,7 @@ - 35.0 + 30.0 68.0