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forked from 0ad/0ad

Cleaning up the props.

This was SVN commit r8551.
This commit is contained in:
Michael D. Hafer 2010-11-08 00:23:06 +00:00
parent 323cda17c3
commit 85fc7cae52
44 changed files with 138 additions and 443 deletions

View File

@ -1,13 +1,26 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<variant frequency="1" name="basket a">
<mesh>props/wrld_basket_a.pmd</mesh>
<props/>
</variant>
<variant frequency="1" name="basket b">
<mesh>props/wrld_basket_b.pmd</mesh>
</variant>
<variant frequency="1" name="basket c">
<mesh>props/wrld_basket_c.pmd</mesh>
</variant>
<variant frequency="1" name="basket d">
<mesh>props/wrld_basket_d.pmd</mesh>
</variant>
<variant frequency="1" name="basket e">
<mesh>props/wrld_basket_e.pmd</mesh>
</variant>
</group>
<group>
<variant>
<texture>props/basket_celt_1.dds</texture>
</variant>
</group>
</actor>

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@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_b.pmd</mesh>
<props/>
<texture>props/basket_celt_1.dds</texture>
</variant>
</group>
</actor>

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@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_c.pmd</mesh>
<props/>
<texture>props/basket_celt_1.dds</texture>
</variant>
</group>
</actor>

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@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_d.pmd</mesh>
<props/>
<texture>props/basket_celt_1.dds</texture>
</variant>
</group>
</actor>

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@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_e.pmd</mesh>
<props/>
<texture>props/basket_celt_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +1,26 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<variant frequency="1" name="basket a">
<mesh>props/wrld_basket_a.pmd</mesh>
<props/>
</variant>
<variant frequency="1" name="basket b">
<mesh>props/wrld_basket_b.pmd</mesh>
</variant>
<variant frequency="1" name="basket c">
<mesh>props/wrld_basket_c.pmd</mesh>
</variant>
<variant frequency="1" name="basket d">
<mesh>props/wrld_basket_d.pmd</mesh>
</variant>
<variant frequency="1" name="basket e">
<mesh>props/wrld_basket_e.pmd</mesh>
</variant>
</group>
<group>
<variant>
<texture>props/basket_hele_1.dds</texture>
</variant>
</group>
</actor>

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@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_b.pmd</mesh>
<props/>
<texture>props/basket_hele_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_c.pmd</mesh>
<props/>
<texture>props/basket_hele_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_d.pmd</mesh>
<props/>
<texture>props/basket_hele_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_e.pmd</mesh>
<props/>
<texture>props/basket_hele_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +1,26 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<variant frequency="1" name="basket a">
<mesh>props/wrld_basket_a.pmd</mesh>
<props/>
</variant>
<variant frequency="1" name="basket b">
<mesh>props/wrld_basket_b.pmd</mesh>
</variant>
<variant frequency="1" name="basket c">
<mesh>props/wrld_basket_c.pmd</mesh>
</variant>
<variant frequency="1" name="basket d">
<mesh>props/wrld_basket_d.pmd</mesh>
</variant>
<variant frequency="1" name="basket e">
<mesh>props/wrld_basket_e.pmd</mesh>
</variant>
</group>
<group>
<variant>
<texture>props/basket_iber_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_b.pmd</mesh>
<props/>
<texture>props/basket_iber_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_c.pmd</mesh>
<props/>
<texture>props/basket_iber_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_e.pmd</mesh>
<props/>
<texture>props/basket_iber_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +1,26 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<variant frequency="1" name="basket a">
<mesh>props/wrld_basket_a.pmd</mesh>
<props/>
</variant>
<variant frequency="1" name="basket b">
<mesh>props/wrld_basket_b.pmd</mesh>
</variant>
<variant frequency="1" name="basket c">
<mesh>props/wrld_basket_c.pmd</mesh>
</variant>
<variant frequency="1" name="basket d">
<mesh>props/wrld_basket_d.pmd</mesh>
</variant>
<variant frequency="1" name="basket e">
<mesh>props/wrld_basket_e.pmd</mesh>
</variant>
</group>
<group>
<variant>
<texture>props/basket_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_b.pmd</mesh>
<props/>
<texture>props/basket_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_c.pmd</mesh>
<props/>
<texture>props/basket_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_d.pmd</mesh>
<props/>
<texture>props/basket_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_e.pmd</mesh>
<props/>
<texture>props/basket_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_a.pmd</mesh>
<props/>
<texture>props/basket_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_b.pmd</mesh>
<props/>
<texture>props/basket_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_c.pmd</mesh>
<props/>
<texture>props/basket_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_d.pmd</mesh>
<props/>
<texture>props/basket_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_basket_e.pmd</mesh>
<props/>
<texture>props/basket_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,11 +1,29 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<variant frequency="1" name="vase a">
<mesh>props/wrld_vase_a.pmd</mesh>
</variant>
<variant frequency="1" name="vase b">
<mesh>props/wrld_vase_b.pmd</mesh>
</variant>
<variant frequency="1" name="vase c">
<mesh>props/wrld_vase_c.pmd</mesh>
</variant>
<variant frequency="1" name="vase d">
<mesh>props/wrld_vase_d.pmd</mesh>
</variant>
<variant frequency="1" name="vase e">
<mesh>props/wrld_vase_e.pmd</mesh>
</variant>
<variant frequency="1" name="vase f">
<mesh>props/wrld_vase_f.pmd</mesh>
</variant>
</group>
<group>
<variant>
<texture>props/vase_hele_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,11 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<mesh>props/wrld_vase_b.pmd</mesh>
<texture>props/vase_hele_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,11 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<mesh>props/wrld_vase_c.pmd</mesh>
<texture>props/vase_hele_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,11 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<mesh>props/wrld_vase_e.pmd</mesh>
<texture>props/vase_hele_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,11 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<mesh>props/wrld_vase_f.pmd</mesh>
<texture>props/vase_hele_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +1,29 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<variant frequency="1" name="vase a">
<mesh>props/wrld_vase_a.pmd</mesh>
<props/>
</variant>
<variant frequency="1" name="vase b">
<mesh>props/wrld_vase_b.pmd</mesh>
</variant>
<variant frequency="1" name="vase c">
<mesh>props/wrld_vase_c.pmd</mesh>
</variant>
<variant frequency="1" name="vase d">
<mesh>props/wrld_vase_d.pmd</mesh>
</variant>
<variant frequency="1" name="vase e">
<mesh>props/wrld_vase_e.pmd</mesh>
</variant>
<variant frequency="1" name="vase f">
<mesh>props/wrld_vase_f.pmd</mesh>
</variant>
</group>
<group>
<variant>
<texture>props/vase_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_vase_b.pmd</mesh>
<props/>
<texture>props/vase_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_vase_c.pmd</mesh>
<props/>
<texture>props/vase_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_vase_e.pmd</mesh>
<props/>
<texture>props/vase_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/wrld_vase_f.pmd</mesh>
<props/>
<texture>props/vase_rome_1.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/special/cape_a.pmd</mesh>
<texture>props/cape_a.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/special/cape_a.pmd</mesh>
<texture>props/cape_alexander.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/special/cape_a.pmd</mesh>
<texture>props/cape_b.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -32,6 +32,12 @@
<variant frequency="1" name="nekkid 02">
<texture>skeletal/kart_isw_a_02.dds</texture>
</variant>
<variant frequency="1" name="nekkid 03">
<texture>skeletal/celt_ijv_e_01.dds</texture>
</variant>
<variant frequency="1" name="nekkid 04">
<texture>skeletal/celt_ijv_e_02.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -26,9 +26,8 @@
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
<prop actor="props/units/heads/hele_straw.xml" attachpoint="helmet"/>
</props>
<texture>skeletal/global_slave_1.dds</texture>
<texture>skeletal/hele_tunic.dds</texture>
</variant>
</group>
<group>

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