0-population units (e.g. sheep) should never have production blocked.
This was SVN commit r12463.
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@ -75,7 +75,7 @@ Player.prototype.GetColour = function()
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Player.prototype.TryReservePopulationSlots = function(num)
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{
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if (num > (this.GetPopulationLimit() - this.GetPopulationCount()))
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if (num != 0 && num > (this.GetPopulationLimit() - this.GetPopulationCount()))
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return false;
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this.popUsed += num;
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