normal and spec mapping for Celtic "henge"
This was SVN commit r12488.
This commit is contained in:
parent
cebe8bed64
commit
951e682f27
@ -2,15 +2,19 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="Celt Temple">
|
||||
<variant name="Celt Henge Monument">
|
||||
<mesh>structural/stone_monument.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/celts/temple_wood.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/celts/temple_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/gravel_5x5.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures><texture file="structural/celt_temple.png" name="baseTex"/></textures>
|
||||
<textures>
|
||||
<texture file="structural/celt_temple.png" name="baseTex"/>
|
||||
<texture file="structural/celt_temple_norm.png" name="normTex"/>
|
||||
<texture file="structural/celt_temple_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
<material>player_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
BIN
binaries/data/mods/public/art/textures/skins/structural/celt_temple_norm.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/celt_temple_norm.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/celt_temple_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/celt_temple_spec.png
(Stored with Git LFS)
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user