- Chat fix (server user didn't see his own text)
- Removed filter for Ctrl-Alt combinations (some pretty useful chars like {[]} are on AltGr/CtrlAlt combinations here in Sweden) This was SVN commit r1177.
This commit is contained in:
parent
8b2e918e05
commit
a9075a887f
@ -530,6 +530,7 @@ void CConsole::SendChatMessage(const wchar_t *szMessage)
|
||||
else
|
||||
{
|
||||
msg->m_Sender=g_NetServer->GetServerPlayerName();
|
||||
ReceivedChatMessage(msg->m_Sender.c_str(), msg->m_Message.c_str());
|
||||
g_NetServer->Broadcast(msg);
|
||||
}
|
||||
}
|
||||
@ -584,9 +585,11 @@ int conInputHandler(const SDL_Event* ev)
|
||||
// also prevent ` and/or ~ appearing in console every time it's toggled.
|
||||
// MT: Is this safe? Does any valid character require a ctrl+ or alt+
|
||||
// key combination?
|
||||
// SB: Not safe, really.. Swedish keyboards have {[]} on AltGr (Ctrl-Alt)
|
||||
// for example, so I commented those tests.
|
||||
if( ( ev->key.keysym.sym != SDLK_ESCAPE ) &&
|
||||
!keys[SDLK_LCTRL] && !keys[SDLK_RCTRL] &&
|
||||
!keys[SDLK_LALT] && !keys[SDLK_RALT] &&
|
||||
/*!keys[SDLK_LCTRL] && !keys[SDLK_RCTRL] &&
|
||||
!keys[SDLK_LALT] && !keys[SDLK_RALT] &&*/
|
||||
!hotkeys[HOTKEY_CONSOLE_TOGGLE] )
|
||||
g_Console->InsertChar(sym, (wchar_t)ev->key.keysym.unicode );
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user