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forked from 0ad/0ad

Changed the disabled state messages for some menu buttons, they were a bit rough for a public release imho

This was SVN commit r8503.
This commit is contained in:
Erik Johansson 2010-10-31 00:16:33 +00:00
parent 8dc7eca77a
commit a952767f48

View File

@ -106,7 +106,7 @@ Watch for updates or get involved in the development: http://wildfiregames.com/0
size="30.6640625% 35.6770833% 49.609375% 62.2395833%" size="30.6640625% 35.6770833% 49.609375% 62.2395833%"
sprite_over="pgCampaignsOver" sprite_over="pgCampaignsOver"
sprite_disabled="pgCampaignsDisabled" sprite_disabled="pgCampaignsDisabled"
tooltip="Want to play a campaign? Tough luck, buddy! That's right, go cry on your mamma's shoulder." tooltip="Want to play a campaign? Unfortunately you'll have to wait as they're not yet implemented."
enabled="false" enabled="false"
> >
<action on="Press"><![CDATA[ <action on="Press"><![CDATA[
@ -164,7 +164,7 @@ Watch for updates or get involved in the development: http://wildfiregames.com/0
size="80.5664063% 53.6458333% 95.99609375% 74.609375%" size="80.5664063% 53.6458333% 95.99609375% 74.609375%"
sprite_over="pgOptionsOver" sprite_over="pgOptionsOver"
sprite_disabled="pgOptionsDisabled" sprite_disabled="pgOptionsDisabled"
tooltip="This will take you to the options menu. It does not work now, but someday it might." tooltip="This will take you to the options menu. It does not work now, but someday it will."
enabled="false" enabled="false"
> >
<action on="Press"><![CDATA[ <action on="Press"><![CDATA[