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forked from 0ad/0ad

A ship for testing purposes.

This was SVN commit r2740.
This commit is contained in:
Wijitmaker 2005-09-17 11:18:45 +00:00
parent 6b10e4b010
commit a98ee94af9
6 changed files with 46 additions and 0 deletions

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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations>
<animation file="simple/ship_idle.psa" name="Idle" speed="50"/>
<animation file="simple/ship_move.psa" name="Walk" speed="20"/>
</animations>
<mesh>temp/ship.pmd</mesh>
<texture>structural/ship.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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binaries/data/mods/official/art/meshes/temp/ship.pmd (Stored with Git LFS) Normal file

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_unit_support_fem">
<Traits>
<Id
civ_code="hele"
civ="Hellenes"
internal_only="false"
specific="Temporary Ship"
history="This is a 'female' temporary ship, feel free to delete/tweak this entity file at any time."
/>
</Traits>
<Actor>special/ship.xml</Actor>
</Entity>