diff --git a/source/renderer/backend/gl/ShaderProgram.cpp b/source/renderer/backend/gl/ShaderProgram.cpp index 401517722d..c89f204452 100644 --- a/source/renderer/backend/gl/ShaderProgram.cpp +++ b/source/renderer/backend/gl/ShaderProgram.cpp @@ -291,9 +291,9 @@ bool CompileGLSL(GLuint shader, const VfsPath& file, const CStr& code) glGetShaderInfoLog(shader, length, nullptr, infolog.get()); if (ok) - LOGMESSAGE("Info when compiling shader '%s':\n%s", file.string8(), infolog); + LOGMESSAGE("Info when compiling shader '%s':\n%s", file.string8(), infolog.get()); else - LOGERROR("Failed to compile shader '%s':\n%s", file.string8(), infolog); + LOGERROR("Failed to compile shader '%s':\n%s", file.string8(), infolog.get()); } ogl_WarnIfError();