1
0
forked from 0ad/0ad

Remove sheets.

This was SVN commit r11466.
This commit is contained in:
leper 2012-04-09 23:13:45 +00:00
parent e5d3a2b312
commit b3e519c278
75 changed files with 7 additions and 1081 deletions

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@ -1,4 +0,0 @@
rating,Rating,
hack,Hack,
pierce,Pierce,
crush,Crush,

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@ -1,4 +0,0 @@
rating,Rating,
hack,Hack,
pierce,Pierce,
crush,Crush,

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@ -1,16 +0,0 @@
patrol,Patrol,
townbell,Town Bell,
lock,Lock,
unlock,Unlock,
kill,Kill,
explore,Explore,
rally,Rally,
stop,Stop,
heal,Heal,
repair,Repair,
herd,Herd,
escort,Escort,
move,Move,
attack,Attack,
build,Build,
retreat,Retreat,

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@ -1,4 +0,0 @@
citizen,Citizen,
military,Military,
hero,Hero,
civcentre,Civic Centre,

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@ -1,9 +0,0 @@
food,Food,
wood,Wood,
stone,Stone,
ore,Ore,
fish,Fish,
fruit,Fruit,
grain,Grain,
meat,Meat,
milk,Milk,

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@ -1,3 +0,0 @@
game,Game,
diplomacy,Diplomacy,
objectives,Objectives,

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@ -1,6 +0,0 @@
friendorfoe,Friend or Foe,
cycleobjects,Cycle Objects,
score,Score,
chat,Chat,
terrain,Terrain,
territories,Territories,

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@ -1,2 +0,0 @@
economic,Economic,
resources,Resources,

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@ -1,2 +0,0 @@
advanced,Advanced,
elite,Elite,

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@ -1,7 +0,0 @@
pause,Pause,
play,Play,
rewind,Rewind,
fastforward,Fast Forward,
start,Start,
end,End,
cycle,Cycle,

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@ -1,7 +0,0 @@
accuracy,Accuracy,
vision,Vision,
speed,Speed,
range,Range,
capacity,Capacity,
health,Health,
stamina,Stamina,

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@ -1,10 +0,0 @@
structCiv,Construct Civic Buildings,
structMil,Construct Military Buildings,
train,Train,
research,Research,
barter,Barter,
allegiance,Allegiance,
selection,Selection,
garrison,Garrison,
command,Command,
queue,Queue

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@ -7,25 +7,6 @@
SESSION GUI - ICONS - BACKGROUNDS
==========================================
-->
<!-- Command (Disabled circle). -->
<sprite name="snIconCommand">
<image texture="session/icons/bkg/command_outer.dds"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconCommandOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/bkg/command_outer.dds"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconCommandDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/command_outer.dds"
size="0 0 100% 100%"
/>
</sprite>
<!-- Portrait (Disabled square). -->
<sprite name="snIconPortrait">
@ -44,728 +25,5 @@
<image texture="session/icons/bkg/portrait_black.dds"
size="0 0 100% 100%"
/>
</sprite>
<!-- Tab (grey beveled tile). -->
<sprite name="snIconTab">
<image texture="session/icons/bkg/tab.dds"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconTabOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/bkg/tab.dds"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconTabDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/tab.dds"
size="0 0 100% 100%"
/>
</sprite>
<!-- Statistic (gold circle). -->
<sprite name="snIconStatistic">
<image texture="session/icons/bkg/statistic_s.dds"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconStatisticOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/bkg/statistic_s.dds"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconStatisticDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/statistic_s.dds"
size="0 0 100% 100%"
/>
</sprite>
<!-- Arc Left (minimap top). -->
<sprite name="snIconArcLeft">
<image texture="session/icons/bkg/arc_left.dds"
real_texture_placement="0 0 48 24"
size="0 0 100% 100%"
/>
<image texture="session/icons/single/idle.dds"
real_texture_placement="0 0 48 24"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconArcLeftOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/bkg/arc_left.dds"
real_texture_placement="0 0 48 24"
size="0 0 100% 100%"
/>
<image texture="session/icons/single/idle.dds"
real_texture_placement="0 0 48 24"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconArcLeftDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/arc_left.dds"
real_texture_placement="0 0 48 24"
size="0 0 100% 100%"
/>
<image texture="session/icons/single/idle.dds"
real_texture_placement="0 0 48 24"
size="0 0 100% 100%"
/>
</sprite>
<!-- Arc Up (minimap left). -->
<sprite name="snIconArcUp">
<image texture="session/icons/bkg/arc_up.dds"
real_texture_placement="0 0 24 48"
size="0 0 100% 100%"
/>
<image texture="session/icons/single/flare.dds"
real_texture_placement="0 0 24 48"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconArcUpOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/bkg/arc_up.dds"
real_texture_placement="0 0 24 48"
size="0 0 100% 100%"
/>
<image texture="session/icons/single/flare.dds"
real_texture_placement="0 0 24 48"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconArcUpDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/arc_up.dds"
real_texture_placement="0 0 24 48"
size="0 0 100% 100%"
/>
<image texture="session/icons/single/flare.dds"
real_texture_placement="0 0 24 48"
size="0 0 100% 100%"
/>
</sprite>
<!--
==========================================
SESSION GUI - PORTRAIT SHEETS - GENERIC TECHS
==========================================
-->
<sprite name="snPortraitSheetTech">
<image texture="session/portraits/sheets/tech.dds"
cell_size="64 64"
size="2 2 100%-2 100%-2"
/>
</sprite>
<sprite name="snPortraitSheetTechOver">
<effect add_color="42 42 42 0"/>
<image texture="session/portraits/sheets/tech.dds"
cell_size="64 64"
size="2 2 100%-2 100%-2"
/>
</sprite>
<sprite name="snPortraitSheetTechDisabled">
<effect grayscale=""/>
<image texture="session/portraits/sheets/tech.dds"
cell_size="64 64"
size="2 2 100%-2 100%-2"
/>
</sprite>
<sprite name="snPortraitSheetTechButton">
<image texture="session/icons/bkg/portrait_black.dds"
size="-2 -2 100%+2 100%+2"
/>
<image texture="session/portraits/sheets/tech.dds"
cell_size="64 64"
size="2 2 100%-2 100%-2"
/>
</sprite>
<sprite name="snPortraitSheetTechButtonOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/bkg/portrait_black.dds"
size="-2 -2 100%+2 100%+2"
/>
<image texture="session/portraits/sheets/tech.dds"
cell_size="64 64"
size="2 2 100%-2 100%-2"
/>
</sprite>
<sprite name="snPortraitSheetTechButtonDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/portrait_black.dds"
size="-2 -2 100%+2 100%+2"
/>
<image texture="session/portraits/sheets/tech.dds"
cell_size="64 64"
size="2 2 100%-2 100%-2"
/>
</sprite>
<!--
==========================================
SESSION GUI - ICON SHEETS - ARMOUR (Rating, Hack Armour, Pierce Armour, Crush Armour)
==========================================
-->
<sprite name="snIconSheetArmour">
<image texture="session/icons/sheets/armour_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetArmourOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/sheets/armour_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetArmourDisabled">
<effect grayscale=""/>
<image texture="session/icons/sheets/armour_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetArmourIcon">
<image texture="session/icons/bkg/statistic.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/armour_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetArmourIconOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/bkg/statistic.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/armour_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetArmourIconDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/statistic.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/armour_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<!--
==========================================
SESSION GUI - ICON SHEETS - ATTACK (Rating, Hack Attack, Pierce Attack, Crush Attack)
==========================================
-->
<sprite name="snIconSheetAttack">
<image texture="session/icons/sheets/attack_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetAttackOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/sheets/attack_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetAttackDisabled">
<effect grayscale=""/>
<image texture="session/icons/sheets/attack_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetAttackIcon">
<image texture="session/icons/bkg/statistic.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/attack_s.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetAttackIconOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/bkg/statistic.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/attack_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetAttackIconDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/statistic.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/attack_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<!--
==========================================
SESSION GUI - ICON SHEETS - COMMAND (Patrol, Town Bell, Repair, etc)
==========================================
-->
<sprite name="snIconSheetCommand">
<image texture="session/icons/sheets/command.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetCommandOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/sheets/command.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetCommandDisabled">
<effect grayscale=""/>
<image texture="session/icons/sheets/command.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetCommandButton">
<image texture="session/icons/bkg/command_outer.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/bkg/command_inner.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/command.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetCommandButtonOver">
<image texture="session/icons/bkg/command_outer.dds"
size="0 0 100% 100%"
/>
<image
texture="session/icons/bkg/command_inner.dds"
size="0 0 100% 100%"
>
<effect add_color="42 42 42 0"/>
</image>
<image texture="session/icons/sheets/command.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetCommandButtonDisabled">
<image texture="session/icons/bkg/command_outer.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/bkg/command_inner.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/command.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<!--
==========================================
SESSION GUI - ICON SHEETS - FIND (Idle Citizen, Idle MiOverary, etc)
==========================================
-->
<sprite name="snIconSheetFind">
<image texture="session/icons/sheets/find.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetFindOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/sheets/find.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetFindDisabled">
<effect grayscale=""/>
<image texture="session/icons/sheets/find.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetFindButton">
<image texture="session/icons/bkg/minimap.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/find.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetFindButtonOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/bkg/minimap.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/find.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetFindButtonDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/minimap.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/find.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<!--
==========================================
SESSION GUI - ICON SHEETS - MENU
==========================================
-->
<sprite name="snIconSheetMenu">
<image texture="session/icons/sheets/menu.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetMenuOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/sheets/menu.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetMenuDisabled">
<effect grayscale=""/>
<image texture="session/icons/sheets/menu.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetMenuButton">
<image texture="session/icons/bkg/portrait.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/menu.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetMenuButtonOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/bkg/portrait.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/menu.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetMenuButtonDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/portrait.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/menu.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<!--
==========================================
SESSION GUI - ICON SHEETS - MINIMAP
==========================================
-->
<sprite name="snIconSheetMiniMap">
<image texture="session/icons/sheets/minimap.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetMiniMapOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/sheets/minimap.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetMiniMapDisabled">
<effect grayscale=""/>
<image texture="session/icons/sheets/minimap.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetMiniMapButton">
<image texture="session/icons/bkg/minimap.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/minimap.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetMiniMapButtonOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/bkg/minimap.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/minimap.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetMiniMapButtonDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/minimap.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/minimap.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<!--
==========================================
SESSION GUI - ICON SHEETS - REPLAY
==========================================
-->
<sprite name="snIconSheetReplay">
<image texture="session/icons/sheets/replay.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetReplayOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/sheets/replay.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetReplayDisabled">
<effect grayscale=""/>
<image texture="session/icons/sheets/replay.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetReplayButton">
<image texture="session/icons/bkg/portrait.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/replay.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetReplayButtonOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/bkg/portrait.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/replay.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetReplayButtonDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/portrait.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/replay.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<!--
==========================================
SESSION GUI - ICON SHEETS - STATISTIC
==========================================
-->
<sprite name="snIconSheetStatistic">
<image texture="session/icons/sheets/statistic_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetStatisticOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/sheets/statistic_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetStatisticDisabled">
<effect grayscale=""/>
<image texture="session/icons/sheets/statistic_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetStatisticButton">
<image texture="session/icons/bkg/statistic.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/statistic_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetStatisticButtonOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/bkg/statistic.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/statistic_s.dds"
cell_size="16 16"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetStatisticButtonDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/statistic.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/statistic_s.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<!--
==========================================
SESSION GUI - ICON SHEETS - TAB
==========================================
-->
<sprite name="snIconSheetTab">
<image texture="session/icons/sheets/tab.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetTabOver">
<effect add_color="42 42 42 0"/>
<image texture="session/icons/sheets/tab.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetTabDisabled">
<effect grayscale=""/>
<image texture="session/icons/sheets/tab.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetTabButton">
<image texture="session/icons/bkg/tab.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/tab.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetTabButtonOver">
<image texture="session/icons/bkg/tab.dds"
size="0 0 100% 100%"
/>
<image
texture="session/icons/sheets/tab.dds"
cell_size="64 64"
size="0 0 100% 100%"
>
<effect add_color="42 42 42 0"/>
</image>
</sprite>
<sprite name="snIconSheetTabButtonDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/tab.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/tab.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetTabButton_H">
<image texture="session/icons/bkg/tab_h.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/tab.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="snIconSheetTabButton_HOver">
<image texture="session/icons/bkg/tab_h.dds"
size="0 0 100% 100%"
/>
<image
texture="session/icons/sheets/tab.dds"
cell_size="64 64"
size="0 0 100% 100%"
>
<effect add_color="42 42 42 0"/>
</image>
</sprite>
<sprite name="snIconSheetTabButton_HDisabled">
<effect grayscale=""/>
<image texture="session/icons/bkg/tab_h.dds"
size="0 0 100% 100%"
/>
<image texture="session/icons/sheets/tab.dds"
cell_size="64 64"
size="0 0 100% 100%"
/>
</sprite>
</sprites>

View File

@ -57,54 +57,6 @@
size="16 16"
/>
<!--
==========================================
- SETUP - ICONS - RESOURCE
==========================================
-->
<icon name="iconResourceFood"
sprite="snIconSheetResource"
cell_id="0"
size="30 30"
/>
<icon name="iconResourceWood"
sprite="snIconSheetResource"
cell_id="1"
size="30 30"
/>
<icon name="iconResourceStone"
sprite="snIconSheetResource"
cell_id="2"
size="30 30"
/>
<icon name="iconResourceOre"
sprite="snIconSheetResource"
cell_id="3"
size="30 30"
/>
<icon name="iconResourcePopulation"
sprite="snIconSheetResource"
cell_id="4"
size="30 30"
/>
<!--
==========================================
- SETUP - ICONS - STATISTICS
==========================================
-->
<icon name="iconGarrisonCapacity"
sprite="snIconSheetGarrison"
cell_id="0"
size="30 30"
/>
<!--
==========================================
- SETUP - TOOLTIPS
@ -287,96 +239,4 @@ NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET
NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED
NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED
-->
<!--
==========================================
- SETUP - ICONS - STATISTIC
==========================================
-->
<icon name="icon_statistic_garrison"
sprite="ui_icon_sheet_statistic"
cell_id="12"
size="20 20"
/>
<icon name="icon_statistic_rank1"
sprite="ui_icon_sheet_statistic"
cell_id="9"
size="20 20"
/>
<icon name="icon_statistic_rank2"
sprite="ui_icon_sheet_statistic"
cell_id="10"
size="20 20"
/>
<icon name="icon_statistic_rank3"
sprite="ui_icon_sheet_statistic"
cell_id="11"
size="20 20"
/>
<icon name="icon_statistic_hp"
sprite="ui_icon_sheet_statistic"
cell_id="13"
size="20 20"
/>
<icon name="icon_statistic_accuracy"
sprite="ui_icon_sheet_statistic"
cell_id="0"
size="20 20"
/>
<icon name="icon_statistic_armour"
sprite="ui_icon_sheet_statistic"
cell_id="2"
size="20 20"
/>
<icon name="icon_statistic_attack"
sprite="ui_icon_sheet_statistic"
cell_id="1"
size="20 20"
/>
<icon name="icon_statistic_crush"
sprite="ui_icon_sheet_statistic"
cell_id="8"
size="20 20"
/>
<icon name="icon_statistic_hack"
sprite="ui_icon_sheet_statistic"
cell_id="6"
size="20 20"
/>
<icon name="icon_statistic_los"
sprite="ui_icon_sheet_statistic"
cell_id="3"
size="20 20"
/>
<icon name="icon_statistic_pierce"
sprite="ui_icon_sheet_statistic"
cell_id="7"
size="20 20"
/>
<icon name="icon_statistic_range"
sprite="ui_icon_sheet_statistic"
cell_id="5"
size="20 20"
/>
<icon name="icon_statistic_speed"
sprite="ui_icon_sheet_statistic"
cell_id="4"
size="20 20"
/>
</setup>

View File

@ -717,9 +717,6 @@
<object name="unitConstructionPanel"
size="14 12 100% 100%"
>
<!--<object size="-2 -2 54 54" type="image" sprite="snIconSheetTab" tooltip_style="sessionToolTip"
cell_id="0" tooltip="Construction"/>-->
<object size="0 0 100% 100%">
<repeat count="24">
<object name="unitConstructionButton[n]" hidden="true" style="iconButton" type="button" size="0 0 46 46" tooltip_style="sessionToolTipBottom">
@ -734,8 +731,6 @@
size="0 100%-56 100% 100%"
type="text"
>
<object size="-5 -2 59 62" type="image" sprite="snIconSheetTab" tooltip_style="sessionToolTipBottom"
cell_id="1" tooltip="Research"/>
[research commands]
</object>
@ -743,9 +738,6 @@
<object name="unitTrainingPanel"
size="14 12 100% 100%"
>
<!--<object size="-2 -2 54 54" type="image" sprite="snIconSheetTab" tooltip_style="sessionToolTip"
cell_id="2" tooltip="Training"/>-->
<object size="0 0 100% 100%">
<repeat count="24">
<object name="unitTrainingButton[n]" hidden="true" style="iconButton" type="button" size="0 0 46 46" tooltip_style="sessionToolTipBottom">
@ -773,7 +765,7 @@
type="image"
style="TranslucentPanelThinBorder"
>
<object size="-4 -2 52 54" type="image" sprite="snIconSheetTab" tooltip_style="sessionToolTipBottom" cell_id="3" tooltip="Production queue">
<object size="-4 -2 52 54" type="image" sprite="stretched:session/icons/production.png" tooltip_style="sessionToolTipBottom" tooltip="Production queue">
<object name="queueProgress" ghost="true" style="iconButtonProgress" type="text"/>
</object>

View File

@ -11,7 +11,7 @@
<sprite name="idleWorker">
<image
texture="session/icons/single/repair.png"
texture="session/icons/repair.png"
cell_size="32 32"
size="0 0 100% 100%"
/>
@ -22,7 +22,7 @@
<!-- ================================ ================================ -->
<sprite name="menuButton">
<image
texture="session/icons/single/menu.png"
texture="session/icons/menu.png"
real_texture_placement="6 10 60 23"
size="6 10 60 23"
/>

View File

@ -194,29 +194,4 @@
text_valign="center"
sprite="netStatusBackground"
/>
<!-- ================================ ================================ -->
<!-- Old Panel Styles -->
<!-- ================================ ================================ -->
<style name="goldPanel"
sprite="goldPanel"
buffer_zone="4"
text_align="left"
text_valign="top"
/>
<style name="goldPanelFrilly"
sprite="goldPanelFrilly"
buffer_zone="4"
text_align="center"
text_valign="center"
/>
<style name="frilly"
sprite="frilly"
buffer_zone="4"
text_align="center"
text_valign="center"
/>
</styles>

View File

@ -345,7 +345,7 @@ function setupUnitPanel(guiName, usedPanels, unitEntState, items, callback)
}
else if (guiName == "Command")
{
icon.sprite = "stretched:session/icons/single/" + item.icon;
icon.sprite = "stretched:session/icons/" + item.icon;
}
else if (template.icon)

View File

@ -278,17 +278,17 @@ function getRankIconSprite(entState)
{
if ("Elite" == entState.identity.rank)
{
return "stretched:session/icons/single/rank3.png";
return "stretched:session/icons/rank3.png";
}
else if ("Advanced" == entState.identity.rank)
{
return "stretched:session/icons/single/rank2.png";
return "stretched:session/icons/rank2.png";
}
else if (entState.identity.classes &&
entState.identity.classes.length &&
-1 != entState.identity.classes.indexOf("CitizenSoldier"))
{
return "stretched:session/icons/single/rank1.png";
return "stretched:session/icons/rank1.png";
}
}