Hero Xenophon, Player colorized the Greek colored shields, Shield back for round greek shields.
This was SVN commit r2986.
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c0eb742373
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@ -11,23 +11,24 @@
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</group>
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<group>
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<variant name="U">
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<variant name="u">
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<texture>props/shield/hele_round_u.dds</texture>
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</variant>
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<variant name="A">
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<variant name="a">
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<texture>props/shield/hele_round_a.dds</texture>
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</variant>
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<variant name="P">
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<variant name="p">
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<texture>props/shield/hele_round_p.dds</texture>
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</variant>
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<variant name="J">
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<variant name="j">
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<texture>props/shield/hele_round_j.dds</texture>
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</variant>
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<variant name="X">
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<variant name="x">
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<texture>props/shield/hele_round_x.dds</texture>
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</variant>
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<variant name="y">
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<texture>props/shield/hele_round_y.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -6,7 +6,7 @@
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/shield/round_h_b.pmd</mesh>
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<texture>props/shield/celt_round_back.dds</texture>
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<texture>props/shield/hele_round_back.dds</texture>
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</variant>
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</group>
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@ -11,24 +11,21 @@
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</group>
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<group>
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<variant name="H">
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<texture>props/shield/hele_round_h.dds</texture>
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</variant>
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<variant name="S">
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<texture>props/shield/hele_round_s.dds</texture>
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</variant>
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<variant name="R">
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<texture>props/shield/hele_round_r.dds</texture>
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</variant>
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<variant name="C">
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<variant name="c">
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<texture>props/shield/hele_round_c.dds</texture>
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</variant>
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<variant name="W">
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<texture>props/shield/hele_round_w.dds</texture>
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</variant>
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<variant name="G">
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<variant name="g">
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<texture>props/shield/hele_round_g.dds</texture>
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</variant>
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<variant name="d">
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<texture>props/shield/hele_round_d.dds</texture>
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</variant>
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<variant name="i">
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<texture>props/shield/hele_round_i.dds</texture>
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</variant>
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<variant name="t">
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<texture>props/shield/hele_round_t.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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binaries/data/mods/official/art/meshes/skeletal/m_tunic_a.pmd
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binaries/data/mods/official/art/meshes/skeletal/m_tunic_a.pmd
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binaries/data/mods/official/art/textures/skins/props/helmet/hele_xenophon.dds
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binaries/data/mods/official/art/textures/skins/props/helmet/hele_xenophon.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_b.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_b.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_back.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_back.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_c.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_d.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_g.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_h.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_i.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_m.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_m.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_n.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_n.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_q.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_q.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_s.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_s.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_t.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_t.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_v.dds
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binaries/data/mods/official/art/textures/skins/props/shield/hele_round_v.dds
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binaries/data/mods/official/art/textures/skins/skeletal/hele_xenophon.dds
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binaries/data/mods/official/art/textures/skins/skeletal/hele_xenophon.dds
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