From fe385871126a1639e7db8384bc4838bf92b257e0 Mon Sep 17 00:00:00 2001 From: Mythos_Ruler Date: Mon, 27 Feb 2012 22:51:19 +0000 Subject: [PATCH] Tweaked Roman army camp and fortress. This was SVN commit r11187. --- .../mods/public/maps/scenarios/Median Oasis II.xml | 4 ++-- .../simulation/templates/structures/rome_army_camp.xml | 10 +++++++--- .../simulation/templates/structures/rome_fortress.xml | 6 ++++-- 3 files changed, 13 insertions(+), 7 deletions(-) diff --git a/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml b/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml index 922f0a778a..0872f1811d 100644 --- a/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml +++ b/binaries/data/mods/public/maps/scenarios/Median Oasis II.xml @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1f1da115ed1f6787642f07bec2ba34028314f615ba61d60ea40aad259019c68e -size 875187 +oid sha256:354c03465f48ca80f83eff2eb1adf1e9c00a2e8934c7ce1cd417d049b9e90aa0 +size 875753 diff --git a/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml b/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml index 5ad72c7b35..073f1ac150 100644 --- a/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml +++ b/binaries/data/mods/public/simulation/templates/structures/rome_army_camp.xml @@ -51,7 +51,7 @@ Entrenched Army Camp Castra Vellum structures/fortress.png - Build anywhere on the map, even in enemy territory. Constructs siege weapons. + Build anywhere on the map, even in enemy territory. Constructs siege weapons and trains citizen-soldiers. Sometimes it was a temporary camp built facing the route by which the army is to march, other times a defensive or offensive (for sieges) structure. Within this gate the tents of the first centuries or cohorts are pitched, and the dragons (ensigns of cohorts) and other ensigns planted. The Decumane gate is directly opposite to the Praetorian in the rear of the camp, and through this the soldiers are conducted to the place appointed for punishment or execution. @@ -59,14 +59,18 @@ - - interface/complete/building/complete_fortress.xml + + interface/complete/building/complete_broch.xml attack/destruction/building_collapse_large.xml + units/rome_infantry_swordsman_b + units/rome_infantry_spearman_a + units/rome_infantry_javelinist_b + units/rome_cavalry_spearman_b units/rome_mechanical_siege_ballista units/rome_mechanical_siege_scorpio units/rome_mechanical_siege_ram diff --git a/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml b/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml index a780deddc4..cc6ca0cdd6 100644 --- a/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml +++ b/binaries/data/mods/public/simulation/templates/structures/rome_fortress.xml @@ -3,8 +3,7 @@ rome Castellum - Fortified city. - Train heroes and champions. + Fortified auxillary camp. @@ -13,6 +12,9 @@ units/rome_hero_scipio units/rome_champion_infantry units/rome_champion_cavalry + units/rome_mechanical_siege_ballista + units/rome_mechanical_siege_scorpio + units/rome_mechanical_siege_ram