Only send game report if ranking is enabled.
This was SVN commit r14936.
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@ -898,7 +898,7 @@ function stopAmbient()
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// Send a report on the game status to the lobby
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function reportGame(extendedSimState)
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{
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if (!Engine.HasXmppClient())
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if (!Engine.HasXmppClient() || !Engine.IsRankedGame())
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return;
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// units
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var unitsClasses = [
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