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Commit Graph

3619 Commits

Author SHA1 Message Date
0f30f08da5 This was SVN commit r8807. 2010-12-06 23:22:54 +00:00
b7240dc3fe This was SVN commit r8806. 2010-12-06 22:50:08 +00:00
1932f695c4 Fixes #699
This was SVN commit r8805.
2010-12-06 21:30:56 +00:00
4f67615774 Fixes #701
This was SVN commit r8804.
2010-12-06 21:27:35 +00:00
8ddef2fee0 Add fast-forward/rewind commands, to help with testing.
This was SVN commit r8803.
2010-12-06 19:58:06 +00:00
c2f4f56ad6 Add the Demo keyword to one last map
This was SVN commit r8802.
2010-12-06 04:59:44 +00:00
9714b5dd53 Keyword clean-ups
This was SVN commit r8801.
2010-12-06 04:34:26 +00:00
6a20743dc3 Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
This was SVN commit r8800.
2010-12-06 02:51:21 +00:00
01f699b62d Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
2010-12-06 02:20:57 +00:00
637b471769 Fixes bug in last change to input.js. Use target HP to determine attack possibility. Thus gaia buildings and animals are attackable, but not trees/mines/etc.
This was SVN commit r8798.
2010-12-05 22:00:07 +00:00
f2e1443631 Fix playtest mode in Atlas.
This was SVN commit r8797.
2010-12-05 21:09:20 +00:00
4eb9c898ac Tropic Terrains completely redone.
This was SVN commit r8796.
2010-12-05 17:03:01 +00:00
1b9d3fc289 Fix F10 key to open session menu.
This was SVN commit r8795.
2010-12-05 16:02:15 +00:00
15a663b91c New Iberian Walls
This was SVN commit r8794.
2010-12-05 13:30:04 +00:00
62dae2279b Updated the map.
This was SVN commit r8793.
2010-12-05 12:10:03 +00:00
67f08751f9 Fixes bug where military units that can't collect resources would show an "attack" icon on hovering a resource - instead they should have a default icon
This was SVN commit r8790.
2010-12-05 06:34:57 +00:00
819bacd538 Automatically disable audio on OS X since it's stupid and broken.
This was SVN commit r8788.
2010-12-04 19:42:50 +00:00
1de0ce051f This was SVN commit r8783. 2010-12-04 00:12:51 +00:00
6e37762e3c fix some more issues with the loading tips
This was SVN commit r8781.
2010-12-03 23:52:11 +00:00
83f297182e Fix tip loading issue with pre-converted textures
This was SVN commit r8780.
2010-12-03 23:31:02 +00:00
6662195f66 New desert plants! Updated Death Canyon with the new plants.
This was SVN commit r8779.
2010-12-03 21:33:45 +00:00
238925f927 Minor garrisoning related tweaks
This was SVN commit r8778.
2010-12-03 20:25:21 +00:00
3b817d2162 Moved the sails from structural/ to props/ (which is what they are).
This was SVN commit r8777.
2010-12-03 19:22:56 +00:00
cf2638da09 This was SVN commit r8776. 2010-12-03 14:42:19 +00:00
88a21a6e8a The Persian trireme was already in the Public mod and properly scaled. Ask next time before committing junk.
This was SVN commit r8775.
2010-12-03 02:37:09 +00:00
252d9b831b Revert bogus config changes
This was SVN commit r8774.
2010-12-03 01:21:49 +00:00
c917a2d6a7 This was SVN commit r8773. 2010-12-03 00:42:27 +00:00
c6593fd0ce This was SVN commit r8772. 2010-12-03 00:40:58 +00:00
ef6cba9fe9 This was SVN commit r8771. 2010-12-03 00:40:40 +00:00
e5792285ab This was SVN commit r8770. 2010-12-02 23:58:00 +00:00
4a66605e49 This was SVN commit r8769. 2010-12-02 23:46:28 +00:00
b0dc3c72c9 This was SVN commit r8768. 2010-12-02 23:45:11 +00:00
8086433e2b This was SVN commit r8767. 2010-12-02 23:42:59 +00:00
6b0f06f839 This was SVN commit r8766. 2010-12-02 23:42:14 +00:00
88efdd5cbb This was SVN commit r8765. 2010-12-02 23:29:12 +00:00
a7a858b9c0 This was SVN commit r8764. 2010-12-02 23:28:31 +00:00
11f7296188 Persian Trireme updated (added detail)
This was SVN commit r8763.
2010-12-02 21:51:37 +00:00
da3fd69276 Iberian ship textures.
This was SVN commit r8762.
2010-12-02 20:08:29 +00:00
a6ca28ccf9 Fix reference to big screenshot key (see #627).
This was SVN commit r8760.
2010-12-02 17:44:18 +00:00
f9fb602445 Iberian sail.
This was SVN commit r8759.
2010-12-01 18:29:24 +00:00
85d093eae1 Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
This was SVN commit r8758.
2010-12-01 10:40:25 +00:00
1a7f927946 This was SVN commit r8757. 2010-12-01 07:33:26 +00:00
c09d6dcb83 Added garrison & repair button on the unit's command panel
This was SVN commit r8756.
2010-12-01 03:01:17 +00:00
1a1bed1294 This was SVN commit r8755. 2010-11-30 16:16:53 +00:00
a58e7cfb4c Fix call to renamed function
This was SVN commit r8754.
2010-11-30 15:39:48 +00:00
ab186c2b16 Update UnitMotion logic, to partially simplify it.
Do all pathfinding asynchronously.
Recalculate paths when the target has moved.
Fix vertex pathfinder start point heuristic, to avoid finding
zero-length paths.
When units fail to reach a resource to gather, look for another resource
of the same type.

This was SVN commit r8751.
2010-11-30 12:31:54 +00:00
3401672887 Update pathfinding demo map for testing.
This was SVN commit r8750.
2010-11-30 12:28:51 +00:00
e509887341 Complain better about invalid player IDs.
This was SVN commit r8749.
2010-11-30 12:27:38 +00:00
89b0f3a9d7 New session tooltip styles
This was SVN commit r8747.
2010-11-30 04:27:04 +00:00
103aacd035 Misc stuff.
This was SVN commit r8746.
2010-11-29 22:00:57 +00:00