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Commit Graph

381 Commits

Author SHA1 Message Date
761ad58f1a Unit work.
This was SVN commit r10480.
2011-11-08 19:28:29 +00:00
20047ffe76 Remove old duplicate directory.
This was SVN commit r10406.
2011-10-15 23:26:15 +00:00
fce9b9a37e Fix to skeleton unit crash in Atlas
This was SVN commit r10360.
2011-10-02 18:39:44 +00:00
92ba917c5a #Moving new Alpha 8 faction from Internal to Public.
Updated some hero tooltips.

This was SVN commit r10294.
2011-09-18 04:30:03 +00:00
d497c28d5e Renaming some things before I move them.
This was SVN commit r10293.
2011-09-18 04:13:32 +00:00
bb6d8b6094 This was SVN commit r10291. 2011-09-17 04:57:37 +00:00
3ce370aadb Walls demo
This was SVN commit r10283.
2011-09-15 03:39:29 +00:00
f7a7e9765a Moved Roman Scorpion to Public as an Alpha 7 Easter Egg.
This was SVN commit r10242.
2011-09-10 19:38:29 +00:00
706153f8ee This was SVN commit r10167. 2011-09-02 00:40:00 +00:00
e847f5f69e Removes old mapgen scripts.
This was SVN commit r10166.
2011-09-02 00:37:23 +00:00
5a2d7365f9 This was SVN commit r10028. 2011-08-17 21:58:50 +00:00
939f056794 Preliminary work on Roman units.
This was SVN commit r10023.
2011-08-17 07:23:54 +00:00
e4c6cd8b85 This was SVN commit r9999. 2011-08-11 17:58:08 +00:00
13705a71e0 cleanup
This was SVN commit r9998.
2011-08-11 17:57:37 +00:00
ca0f54f17a Moving textures.
This was SVN commit r9997.
2011-08-11 17:51:45 +00:00
dc909411a8 This was SVN commit r9996. 2011-08-11 17:46:01 +00:00
328d33b9e9 Simulation templates sorting in internal mod. See #801.
This was SVN commit r9937.
2011-07-30 20:18:21 +00:00
51b99950c4 Thespian Melanochitones.
This was SVN commit r9903.
2011-07-24 08:52:06 +00:00
4ca278c48f A new skybox.
Moved billboards from Internal to Public.

Gave the Persian trireme 3 banks of oars for testing.

This was SVN commit r9845.
2011-07-16 08:49:49 +00:00
799bc98d86 Moving more Carthage stuff from Internal to Public.
This was SVN commit r9800.
2011-07-11 02:27:06 +00:00
704ce541ba Move Carthage from Internal to Public.
This was SVN commit r9799.
2011-07-11 02:06:48 +00:00
0fd79bf9cd Lots of Actor fixes for Carthaginians (animation speeds, props).
Lots of entity fixes that include SelectionGroupName and GenericName
tags.

This was SVN commit r9792.
2011-07-10 05:09:24 +00:00
c964904e1b Carthaginian units actor fixes.
This was SVN commit r9789.
2011-07-09 05:24:33 +00:00
bc7991028b Preliminary Carthaginian stuff. Will move Carthage to Public very soon after Alpha VI release.
This was SVN commit r9774.
2011-07-07 06:58:26 +00:00
da79f8edbe Last Champion fix. Or is it? <_<
This was SVN commit r9712.
2011-06-28 04:46:44 +00:00
f0c2c15d3f Champion fix for this unit.
This was SVN commit r9711.
2011-06-28 04:42:02 +00:00
f3fe7aaa67 Changing nomenclature from "Super Units" to "Champions." Commit Part 1.
This was SVN commit r9704.
2011-06-28 03:24:50 +00:00
d78d4f7169 # Moved Roman and Carthaginian Champion Units to Public.
This was SVN commit r9695.
2011-06-27 22:23:03 +00:00
0ff7997d9f Moving the last of the terrains.
This was SVN commit r9688.
2011-06-27 05:39:53 +00:00
2c9835cbc4 Moving and deleting terrains.
This was SVN commit r9687.
2011-06-27 05:11:17 +00:00
27b68a5a88 Deleting from Internal
This was SVN commit r9686.
2011-06-27 04:51:29 +00:00
89d388669d This was SVN commit r9684. 2011-06-27 04:28:30 +00:00
2e1200fa8c This was SVN commit r9683. 2011-06-27 04:27:08 +00:00
9da83a992e Renaming and deleting some terrains, preparing to move to Public.
This was SVN commit r9680.
2011-06-27 04:17:28 +00:00
4e809a02e8 Moving some prop actors over.
This was SVN commit r9656.
2011-06-24 05:49:22 +00:00
99f9d3f159 Bunch of helmet fixes and random other stuff.
This was SVN commit r9654.
2011-06-24 05:18:28 +00:00
94460f6994 Moved the rest of the props to Public with MOVE command.
Moved Persian Cataphract and War Elephant to Public.

This was SVN commit r9653.
2011-06-24 04:25:02 +00:00
1ce1cfea45 Hero Stars
This was SVN commit r9650.
2011-06-24 02:45:49 +00:00
578936d7d0 Moved all the Skies to Public.
This was SVN commit r9628.
2011-06-16 22:31:02 +00:00
80391fc30a Cleaning out bad textures. Preparing to move the rest of the good ones to Public.
This was SVN commit r9624.
2011-06-16 21:32:36 +00:00
2fa7c8aeca Moving terrain assets to Public.
This was SVN commit r9622.
2011-06-16 20:12:55 +00:00
24b0e1cafb This was SVN commit r9597. 2011-06-08 21:12:57 +00:00
f1c1f400c9 Lots of Helmet stuff.
This was SVN commit r9596.
2011-06-08 07:18:52 +00:00
18dd17ea4a fixed a Scipio animation problem. Edited some Roman stuff.
This was SVN commit r9590.
2011-06-05 23:54:01 +00:00
d892403f90 Adjusted the look of the Persian temple.
This was SVN commit r9587.
2011-06-05 05:57:28 +00:00
8ecf3aa1b5 Bumped up the Wood in trees from 150 to 200.
Reoriented the Carthaginian House C to face South East.

Working on a new version of Cycladic Archipelago II.

This was SVN commit r9578.
2011-05-30 01:50:49 +00:00
bb5a66ac35 Moved Gambia River map to Public.
Moved Fog sky to Public.
Made separate fish entities.

This was SVN commit r9562.
2011-05-28 03:16:26 +00:00
9b70228997 Updated the terrains of The Massacre of Delphi.
New "Gambia River" map using Tropic terrains.

This was SVN commit r9560.
2011-05-28 02:47:17 +00:00
003037e102 Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well.
This was SVN commit r9542.
2011-05-22 01:59:15 +00:00
171917d0c6 Terrain updates
This was SVN commit r9540.
2011-05-21 02:21:38 +00:00