d45a044445
Cleans up rogue printf
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This was SVN commit r12587.
2012-09-01 22:16:53 +00:00
ccdb67c8f2
Fix non-pch build.
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This was SVN commit r12586.
2012-09-01 22:12:28 +00:00
a29acce208
Adds some missing includes, refs #1614
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This was SVN commit r12577.
2012-09-01 18:23:13 +00:00
0133197dcd
proper disposal of single buffer sounds
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This was SVN commit r12574.
2012-09-01 02:41:48 +00:00
df96445284
missing files from 89c8bccbde
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This was SVN commit r12570.
2012-08-31 19:26:29 +00:00
89c8bccbde
Sound system patch by stwf:
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Fixes sound system to work with archives (use VFS files instead of
POSIX), fixes #1604 .
Improves error handling and logging, refs #1594 .
Allows sound to be disabled with -nosound/-quickstart runtime options or
--without-audio build option, fixes #1609 , #1614 .
Experimentally increases default buffer size to help prevent sound
stoppages.
This was SVN commit r12566.
2012-08-31 19:08:41 +00:00
e8758b8bf1
Making sure LOS really is black after Reveal Map option is used...
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This was SVN commit r12565.
2012-08-31 18:33:03 +00:00
9fcb7cc738
Fixed formations so switching formation in-place doesn't leave entities in FORMATIONMEMBER.WALKING and short walk orders bring units into proper formation.
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This was SVN commit r12563.
2012-08-31 08:20:36 +00:00
5f88bf8a79
Displays error when converting a grayscale texture instead of possibly crashing, refs #1640
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This was SVN commit r12560.
2012-08-30 19:24:24 +00:00
38c1a4c4a1
Modified sky, minimap and healthbar renderers to use shaders, to fix a bug reported by historic_bruno
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This was SVN commit r12551.
2012-08-29 23:07:53 +00:00
fcf09598d9
Temporarily disabling FAM for Alpha 11 because it can cause problems on Ubuntu and hotloading doesn't seem to work anyway at the moment.
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Known problems with FAM:
- System hangs at shutdown
- Assertion failure at startup in debug mode
This was SVN commit r12550.
2012-08-29 21:22:57 +00:00
89cf2b26e3
Second attempt to fix a graphical glitch in ARB mode
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This was SVN commit r12526.
2012-08-25 21:41:31 +00:00
6de082abca
Forgot a semicolon :P
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This was SVN commit r12514.
2012-08-22 08:04:55 +00:00
e50bf9e539
Sky toggling through config and with Alt+Z
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This was SVN commit r12513.
2012-08-22 07:32:26 +00:00
7e382fc26f
CCmpUnitMotion::MoveToPointRange should ignore unit radius, so it correctly returns false when called repeatedly for large units.
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This was SVN commit r12511.
2012-08-22 06:13:23 +00:00
58b3a88daa
Fixes more overloaded-virtual warnings in clang.
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This was SVN commit r12510.
2012-08-21 21:47:36 +00:00
619dd95d5b
Fixes an overloaded-virtual warning in clang.
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This was SVN commit r12509.
2012-08-21 20:13:42 +00:00
43eac32795
Fixes GCC warning about passing NULL to non-pointer argument
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This was SVN commit r12506.
2012-08-21 16:44:54 +00:00
ddbc9e7d86
Disables useless MSVC warning in MikktspaceWrap. Cleans up a few inconsistencies
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This was SVN commit r12505.
2012-08-21 16:40:07 +00:00
952385b21d
Ticket 1612: Fixed overlay z-fighting in GLSL mode
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This was SVN commit r12504.
2012-08-21 16:28:06 +00:00
0af34b1fcb
Removes some unread variables reported by LLVM. Refs #1114
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This was SVN commit r12501.
2012-08-20 23:59:50 +00:00
66012e2e2c
Destroy dying 'remain' entities and replace them with visually-identical resources. Fixes #1600 .
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This was SVN commit r12486.
2012-08-20 01:38:39 +00:00
d71f883d3e
Adds warning when OS X users try to toggle fullscreen since it's disabled
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This was SVN commit r12482.
2012-08-19 20:45:43 +00:00
875ea8f440
Fixes some warnings in mikktspace and weldmesh
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This was SVN commit r12481.
2012-08-19 20:28:00 +00:00
a17ffaa0f2
Fixes weldmesh build on *BSD
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This was SVN commit r12478.
2012-08-19 19:57:23 +00:00
6e326e2d2e
Ticket 1603: Using GL extension defines to avoid compiler errors on older systems
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This was SVN commit r12472.
2012-08-19 07:05:11 +00:00
e485fb9e2c
Implements copy/paste for OS X using NSPasteboard including pre-10.6 API support. Fixes #1326
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This was SVN commit r12464.
2012-08-18 19:47:55 +00:00
8e996cedab
Adds sensible default sound gains, when the config file(s) omit them
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This was SVN commit r12458.
2012-08-17 23:00:41 +00:00
fdb3995141
Adds UTF-8 BOM stripping to checkrefs.pl when using JSON files, patch by retrosnub. Refs #1556
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This was SVN commit r12456.
2012-08-17 19:24:23 +00:00
37964d048e
Added camera movement speed modifier keys.
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This was SVN commit r12455.
2012-08-17 18:33:41 +00:00
d7532a1c77
This was SVN commit r12450.
2012-08-16 18:52:39 +00:00
3d67aeeb71
Adds some debug output to OpenAL init
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This was SVN commit r12448.
2012-08-16 17:01:15 +00:00
714426f761
Fixes unnecessary use of VfsPath pointers in sound system. Refs #1223
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This was SVN commit r12444.
2012-08-16 01:41:45 +00:00
3653fe5d3a
Added support for putting technologies in folders. Fixes #1462 .
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This was SVN commit r12440.
2012-08-15 22:25:25 +00:00
011ba8255e
New sound system implementation by stwf, refs #1223 , #961 .
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Enables audio on OS X, refs #685 , #931 .
Fixes music not playing after a game, refs #946 .
This was SVN commit r12428.
2012-08-15 00:10:44 +00:00
97de77c6b6
Adds alternative materials to reference checker
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This was SVN commit r12419.
2012-08-14 02:31:54 +00:00
9f358abaed
Adds particle and material files to reference checker
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This was SVN commit r12411.
2012-08-13 19:39:09 +00:00
13d7867a58
Fixes checkrefs.pl for latest actor format.
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Adds checking for map preview textures.
Adds checking for random map scripts.
This was SVN commit r12395.
2012-08-12 21:00:58 +00:00
9dc838bed5
Add support for cropped images in the GUI code and update game setup to use cropped map previews. Refs #1343 .
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This was SVN commit r12348.
2012-08-10 19:59:20 +00:00
613f845095
Improve gate closing behaviour when locked or with no allies nearby. Fixes #1551 .
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This was SVN commit r12337.
2012-08-09 19:06:01 +00:00
97c97dc7e0
Bugfix- changed decal/terrain blending mode for the fixed renderpath
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This was SVN commit r12334.
2012-08-09 16:22:49 +00:00
e046fc0a01
Bugfix- changed some decal materials and fixed decal blending mode
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This was SVN commit r12325.
2012-08-08 19:08:56 +00:00
166255b744
Remember scroll position when re-opening dropdown lists.
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This was SVN commit r12319.
2012-08-08 17:22:52 +00:00
791752c7a4
Added a 'quiet' version of SetOwner() that doesn't send a message, to allow faux-atomic batch ownership changes.
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This was SVN commit r12315.
2012-08-08 05:18:20 +00:00
c9abf6f68c
Heightmap importing in Atlas
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This was SVN commit r12308.
2012-08-07 18:49:46 +00:00
e488eb4d6f
Bugfix for smoothlos, a test routine was complaining because g_Renderer wasn't available in test mode.
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This was SVN commit r12307.
2012-08-07 18:28:23 +00:00
88ab3f0f5b
Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
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This was SVN commit r12306.
2012-08-07 18:21:16 +00:00
648e68e49c
smooth LOS
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This was SVN commit r12304.
2012-08-06 22:38:42 +00:00
47c2907f10
added licensing headers to some of the new files
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This was SVN commit r12301.
2012-08-06 21:34:41 +00:00
da8c673a0a
ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
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This was SVN commit r12300.
2012-08-06 19:10:47 +00:00