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ddbc9e7d86
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Disables useless MSVC warning in MikktspaceWrap. Cleans up a few inconsistencies
This was SVN commit r12505.
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2012-08-21 16:40:07 +00:00 |
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952385b21d
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Ticket 1612: Fixed overlay z-fighting in GLSL mode
This was SVN commit r12504.
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2012-08-21 16:28:06 +00:00 |
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0af34b1fcb
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Removes some unread variables reported by LLVM. Refs #1114
This was SVN commit r12501.
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2012-08-20 23:59:50 +00:00 |
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66012e2e2c
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Destroy dying 'remain' entities and replace them with visually-identical resources. Fixes #1600.
This was SVN commit r12486.
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2012-08-20 01:38:39 +00:00 |
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d71f883d3e
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Adds warning when OS X users try to toggle fullscreen since it's disabled
This was SVN commit r12482.
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2012-08-19 20:45:43 +00:00 |
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875ea8f440
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Fixes some warnings in mikktspace and weldmesh
This was SVN commit r12481.
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2012-08-19 20:28:00 +00:00 |
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a17ffaa0f2
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Fixes weldmesh build on *BSD
This was SVN commit r12478.
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2012-08-19 19:57:23 +00:00 |
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6e326e2d2e
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Ticket 1603: Using GL extension defines to avoid compiler errors on older systems
This was SVN commit r12472.
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2012-08-19 07:05:11 +00:00 |
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e485fb9e2c
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Implements copy/paste for OS X using NSPasteboard including pre-10.6 API support. Fixes #1326
This was SVN commit r12464.
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2012-08-18 19:47:55 +00:00 |
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8e996cedab
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Adds sensible default sound gains, when the config file(s) omit them
This was SVN commit r12458.
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2012-08-17 23:00:41 +00:00 |
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fdb3995141
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Adds UTF-8 BOM stripping to checkrefs.pl when using JSON files, patch by retrosnub. Refs #1556
This was SVN commit r12456.
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2012-08-17 19:24:23 +00:00 |
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37964d048e
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Added camera movement speed modifier keys.
This was SVN commit r12455.
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2012-08-17 18:33:41 +00:00 |
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d7532a1c77
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This was SVN commit r12450.
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2012-08-16 18:52:39 +00:00 |
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3d67aeeb71
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Adds some debug output to OpenAL init
This was SVN commit r12448.
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2012-08-16 17:01:15 +00:00 |
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714426f761
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Fixes unnecessary use of VfsPath pointers in sound system. Refs #1223
This was SVN commit r12444.
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2012-08-16 01:41:45 +00:00 |
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3653fe5d3a
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Added support for putting technologies in folders. Fixes #1462.
This was SVN commit r12440.
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2012-08-15 22:25:25 +00:00 |
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011ba8255e
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New sound system implementation by stwf, refs #1223, #961.
Enables audio on OS X, refs #685, #931.
Fixes music not playing after a game, refs #946.
This was SVN commit r12428.
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2012-08-15 00:10:44 +00:00 |
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97de77c6b6
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Adds alternative materials to reference checker
This was SVN commit r12419.
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2012-08-14 02:31:54 +00:00 |
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9f358abaed
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Adds particle and material files to reference checker
This was SVN commit r12411.
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2012-08-13 19:39:09 +00:00 |
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13d7867a58
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Fixes checkrefs.pl for latest actor format.
Adds checking for map preview textures.
Adds checking for random map scripts.
This was SVN commit r12395.
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2012-08-12 21:00:58 +00:00 |
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9dc838bed5
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Add support for cropped images in the GUI code and update game setup to use cropped map previews. Refs #1343.
This was SVN commit r12348.
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2012-08-10 19:59:20 +00:00 |
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613f845095
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Improve gate closing behaviour when locked or with no allies nearby. Fixes #1551.
This was SVN commit r12337.
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2012-08-09 19:06:01 +00:00 |
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97c97dc7e0
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Bugfix- changed decal/terrain blending mode for the fixed renderpath
This was SVN commit r12334.
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2012-08-09 16:22:49 +00:00 |
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e046fc0a01
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Bugfix- changed some decal materials and fixed decal blending mode
This was SVN commit r12325.
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2012-08-08 19:08:56 +00:00 |
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166255b744
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Remember scroll position when re-opening dropdown lists.
This was SVN commit r12319.
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2012-08-08 17:22:52 +00:00 |
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791752c7a4
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Added a 'quiet' version of SetOwner() that doesn't send a message, to allow faux-atomic batch ownership changes.
This was SVN commit r12315.
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2012-08-08 05:18:20 +00:00 |
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c9abf6f68c
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Heightmap importing in Atlas
This was SVN commit r12308.
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2012-08-07 18:49:46 +00:00 |
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e488eb4d6f
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Bugfix for smoothlos, a test routine was complaining because g_Renderer wasn't available in test mode.
This was SVN commit r12307.
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2012-08-07 18:28:23 +00:00 |
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88ab3f0f5b
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Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
This was SVN commit r12306.
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2012-08-07 18:21:16 +00:00 |
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648e68e49c
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smooth LOS
This was SVN commit r12304.
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2012-08-06 22:38:42 +00:00 |
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47c2907f10
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added licensing headers to some of the new files
This was SVN commit r12301.
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2012-08-06 21:34:41 +00:00 |
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da8c673a0a
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ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
This was SVN commit r12300.
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2012-08-06 19:10:47 +00:00 |
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c0f522fd20
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Use upper camel case for member variables
This was SVN commit r12298.
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2012-08-06 16:46:54 +00:00 |
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2eb49be1a3
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Show shallows (walkable water) on the minimap in a lighter color.
This was SVN commit r12277.
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2012-08-04 18:52:02 +00:00 |
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2c642fc68e
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Uninitialized variable was causing nondeterministic weirdness in Atlas.
This was SVN commit r12275.
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2012-08-04 16:56:09 +00:00 |
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20d75a3880
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Free cursors before shutting down SDL. Fixes #1355.
This was SVN commit r12271.
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2012-08-03 16:48:02 +00:00 |
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be31d3a9e7
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Added a function for finding colliding entities with identical control groups. Refs #1529.
This was SVN commit r12269.
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2012-08-03 16:36:40 +00:00 |
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692795e56e
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Added engine-side obstruction group sanitizing, saving, and loading. Refs #1566
This was SVN commit r12258.
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2012-08-01 21:38:13 +00:00 |
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b8b6ebb6ec
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Properly re-initialize drop-down lists when the list items changes. Fixes #1558.
This was SVN commit r12244.
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2012-07-31 03:34:09 +00:00 |
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3c0bd23108
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Slightly speed up actor rendering; have selectables properly handle fog of war, etc. Refs #1365.
This was SVN commit r12241.
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2012-07-30 21:06:54 +00:00 |
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4264166acf
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Detect when units aren't in the world and hide their selection rings. Based on patch by dvangennip. Refs #1365.
This was SVN commit r12239.
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2012-07-30 04:45:33 +00:00 |
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2c8adb1aea
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Adds support for Boost.Filesystem v3, the only option in Boost 1.50. Fixes #1527. Refs #1360
This was SVN commit r12229.
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2012-07-29 23:04:22 +00:00 |
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c6a0d0b6f3
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Fixes build error left out of c1a3b8f171 . Refs #1497
This was SVN commit r12205.
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2012-07-27 05:26:37 +00:00 |
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c1a3b8f171
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Updates to myconid's most recent multiple UV set patch. Refs #1497
This was SVN commit r12185.
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2012-07-24 02:57:25 +00:00 |
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1f15257987
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Update actor editor for data driven textures. From zoot. Refs #1493.
This was SVN commit r12184.
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2012-07-23 22:51:20 +00:00 |
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f598101c34
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
This was SVN commit r12183.
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2012-07-23 22:49:46 +00:00 |
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89399e08e6
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Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
This was SVN commit r12148.
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2012-07-19 04:45:01 +00:00 |
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51b9fa6186
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Uses xml attributes instead of elements for obstructions shapes.
This was SVN commit r12093.
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2012-07-12 20:00:38 +00:00 |
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2c5933912c
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Gates. Adds UI buttons, replaces wall section with a gate, defines and create obstruction shapes, detects friendly units and eventually disable door's "block movement" flag, allows us to lock / unlock the door by disabling "block pathfinding" flag. Needs icons, play sound, animations. Fixes #1385, refs #619.
This was SVN commit r12081.
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2012-07-08 16:25:33 +00:00 |
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574f4db8ab
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Fixes font texture handling to use format auto-detection when possible, based on patch by Deiz/F00. Fixes #1508
This was SVN commit r12073.
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2012-07-05 01:05:09 +00:00 |
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