f7e82dbc16
add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
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also prepended ps/ to make location clear.
This was SVN commit r1652.
2005-01-07 00:47:44 +00:00
bb8e24ec60
Corrected spelling
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This was SVN commit r1637.
2005-01-04 22:07:17 +00:00
0de796c5ea
Send Load event to GUI objects after (instead of while) loading the rest of the engine
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This was SVN commit r1635.
2005-01-04 21:51:23 +00:00
a61a961edd
Don't display blank tooltips
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This was SVN commit r1634.
2005-01-04 21:37:51 +00:00
31f0e62c83
Changed the add_color GUI sprite effect to use alpha=0 by default
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This was SVN commit r1625.
2005-01-03 22:23:27 +00:00
15bb170328
SessionStart event sent to GUI objects upon starting a game
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This was SVN commit r1608.
2005-01-01 17:30:55 +00:00
f9c51d8ec7
Replaced - with _ in GUI
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This was SVN commit r1604.
2005-01-01 12:06:17 +00:00
1c2acfed8c
CInput textcolor
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This was SVN commit r1602.
2004-12-31 12:20:22 +00:00
9e2413acab
Allowed \\ in tooltip text. Fixed tooltips.
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This was SVN commit r1587.
2004-12-28 13:13:27 +00:00
aab60e9ab8
Unbroke text-alignment buffer-zones. Allowed \n in tooltip text.
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This was SVN commit r1585.
2004-12-28 12:38:45 +00:00
156ff7cf56
Minimal text-alignment ability in Text GUI objects
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This was SVN commit r1584.
2004-12-28 12:17:04 +00:00
05c4ec0365
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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This was SVN commit r1580.
2004-12-27 23:27:26 +00:00
7e004f07d3
Report zero-sized images as errors.
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This was SVN commit r1566.
2004-12-23 23:14:47 +00:00
0382cdd9b1
More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
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Fixed space/tab inconsistencies in (though not between) GUI XML files.
This was SVN commit r1554.
2004-12-23 13:56:34 +00:00
28c7a682b8
Fixed annoying crash when SpiderMonkey's GC ran.
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Minor tooltip updates.
This was SVN commit r1542.
2004-12-21 18:41:58 +00:00
659a9ea57a
Initial (incomplete) tooltip code
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This was SVN commit r1540.
2004-12-21 13:37:24 +00:00
91d39f9a29
Allowed colour strings in XML files to contain negative values.
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Updated GUI sprite effects to allow subtraction with add-color, and to
increase multiply-color's upper limit to allow 4x brightness.
This was SVN commit r1538.
2004-12-19 20:09:23 +00:00
4560c79667
'stretched:' sprites
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This was SVN commit r1537.
2004-12-19 14:44:55 +00:00
849f50a500
Grayscale effects for GUI sprites
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This was SVN commit r1536.
2004-12-19 12:20:04 +00:00
46f5c61179
Linux/GCC/glibc Compat
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This was SVN commit r1532.
2004-12-18 23:30:28 +00:00
b291fafadb
Replace '_' with '-' when passing names through the GUI JS interface (so that object.cell_id is equivalent to object["cell-id"])
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This was SVN commit r1526.
2004-12-18 14:24:50 +00:00
ba0ebd6644
Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
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Added <effect>s to sprites/images - currently multiply-color and
add-color, though they're far from perfect.
This was SVN commit r1525.
2004-12-18 13:32:00 +00:00
6526301cfe
GUI icon-sheets
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This was SVN commit r1519.
2004-12-17 16:20:08 +00:00
8f4f8e240f
Fixed things that use a colour rather than a texture (e.g. the progress bars). Also fixed the completely broken 'caching' system that recalculated everything every single frame. Also made it give linker errors if I ever make that mistake again.
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This was SVN commit r1518.
2004-12-17 00:05:37 +00:00
b534e640ca
Resource leak fixes
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This was SVN commit r1513.
2004-12-16 12:01:47 +00:00
855c00f6b8
Slightly tidied some small things
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This was SVN commit r1510.
2004-12-16 00:47:12 +00:00
c19f3608a5
Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs)
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This was SVN commit r1507.
2004-12-15 21:24:46 +00:00
80b1876b77
Reduced GUI's exception usage (=> shortened debug-mode start time by a couple of seconds)
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This was SVN commit r1494.
2004-12-13 12:07:12 +00:00
6d7d049d89
Attempted to minimise dependencies between header files (to make compilation minorly faster)
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This was SVN commit r1490.
2004-12-12 19:43:55 +00:00
6a04509455
Fixed Release-mode compilation
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This was SVN commit r1478.
2004-12-09 16:09:58 +00:00
e2062ccee1
Faster parsing
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This was SVN commit r1477.
2004-12-08 18:15:39 +00:00
a2a6f29ab3
s/Prometheus/Pyrogenesis/
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This was SVN commit r1459.
2004-12-05 21:56:09 +00:00
ffb5f87857
Corrected mesh manager's use of hashmap. Added CStrW support to JS/GUI interface. Added error checking to CStr::Left/Right to make bugs more obvious.
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This was SVN commit r1456.
2004-12-05 18:26:43 +00:00
453c8c68af
Fixed warnings
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This was SVN commit r1445.
2004-12-02 17:17:38 +00:00
MarkT
f930bf1df4
Added semi-intelligent text parser for XMLs - so that numeric properties on entities are no longer stored as strings instead.
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This was SVN commit r1409.
2004-11-27 20:02:51 +00:00
Gee
0adc8f6ca2
Unfinished Input box.
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This was SVN commit r1394.
2004-11-24 23:39:52 +00:00
4af3eca831
Prefer compile-time errors to run-time errors
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This was SVN commit r1311.
2004-11-14 18:52:22 +00:00
MarkT
793794649f
Combat code, some scripting, broken network, and fixed some bugs.
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This was SVN commit r1301.
2004-11-11 07:09:32 +00:00
3136791492
Linux/GCC Compat(tm)
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This was SVN commit r1284.
2004-11-07 21:30:47 +00:00
5ab0be984b
CStr alterations
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This was SVN commit r1283.
2004-10-31 22:00:01 +00:00
5e42dad394
CStr alterations
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This was SVN commit r1282.
2004-10-31 20:29:09 +00:00
0c95417dec
Avoid type warnings
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This was SVN commit r1274.
2004-10-23 19:24:55 +00:00
MarkT
d33d2e4450
Added some support for user profiles
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This was SVN commit r1270.
2004-10-23 14:39:28 +00:00
Calefaction
50dee130ae
Updated to properly support LOD bias settings in config. Fixes mipmap blurryness.
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This was SVN commit r1254.
2004-10-17 21:01:00 +00:00
e31edf4fb4
Fixed mouse-wheel zooming
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This was SVN commit r1253.
2004-10-17 10:55:57 +00:00
45ffe69f90
fix sign conversion bug (int -> size_t)
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This was SVN commit r1241.
2004-10-15 13:42:13 +00:00
Gee
fd91563f42
Sorry! Totally forgot to add the CInput.cpp/h
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This was SVN commit r1237.
2004-10-14 21:01:13 +00:00
Gee
f4b410ff82
A bunch of updates:
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- Added *unfinished* control input.
- The GUI captures the events now, so that you can't press anything in
the game if the GUI is infront of it. The GUI needs some cleaning up
though.
- Made the type 'empty' unpressable, because all those "0 0 100% 100%"
empties were just like pieces of glass making the user unable to select
anything in the game.
- A bunch of other updates I made like weeks ago and never committed.
This was SVN commit r1234.
2004-10-14 10:09:26 +00:00
Gee
c4684effb6
Progress bar added, and an optional attribute for the [icon] tags in text.
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You can now displace an icon using: "[icon="smiley" displace="2 -3"]
I may rename it from 'displace' to something else if someone gives me a
good suggestion.
This was SVN commit r1232.
2004-10-14 02:32:26 +00:00
Calefaction
5275dc862b
Initial mini-map check-in
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This was SVN commit r1230.
2004-10-08 01:10:14 +00:00