/* Copyright (C) 2010 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_MD5 #define INCLUDED_MD5 /** * MD5 hashing algorithm. Note that MD5 is broken and must not be used for * anything that requires security. */ class MD5 { public: static const size_t DIGESTSIZE = 16; MD5(); void Update(const u8* data, size_t len); void Final(u8* digest); private: void InitState(); void Transform(const u32* in); u32 m_Digest[4]; // internal state u8 m_Buf[64]; // buffered input bytes size_t m_BufLen; // bytes in m_Buf that are valid u64 m_InputLen; // bytes }; #endif // INCLUDED_MD5