#include "precompiled.h" #include "win_internal.h" #include "lib.h" #include "wsock.h" #pragma comment(lib, "ws2_32.lib") fp_getnameinfo_t getnameinfo; fp_getaddrinfo_t getaddrinfo; fp_freeaddrinfo_t freeaddrinfo; /* IPv6 globals These are included in the linux C libraries, and in newer platform SDK's, so should only be needed in VC++6 or earlier. */ const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT; /* :: */ const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT; /* ::1 */ WIN_REGISTER_MODULE(wsock); static int wsock_init() { char d[1024]; CHECK_ERR(WSAStartup(0x0002, d)); // want 2.0 const HMODULE hWs2_32Dll = LoadLibrary("ws2_32.dll"); *(void**)&getaddrinfo = GetProcAddress(hWs2_32Dll, "getaddrinfo"); *(void**)&getnameinfo = GetProcAddress(hWs2_32Dll, "getnameinfo"); *(void**)&freeaddrinfo = GetProcAddress(hWs2_32Dll, "freeaddrinfo"); FreeLibrary(hWs2_32Dll); // make sure the reference is released so BoundsChecker // doesn't complain. it won't actually be unloaded anyway - // there is at least one other reference. return 0; } static int wsock_shutdown() { return WSACleanup(); } uint16_t htons(uint16_t s) { return (s >> 8) | ((s & 0xff) << 8); }