/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ /* * helper functions for path strings. */ #include "precompiled.h" #include "path_util.h" #include #include #include "lib/wchar.h" ERROR_ASSOCIATE(ERR::PATH_EMPTY, L"path is an empty string", -1); ERROR_ASSOCIATE(ERR::PATH_COMPONENT_SEPARATOR, L"path component contains dir separator", -1); ERROR_ASSOCIATE(ERR::PATH_NOT_FOUND, L"path not found", -1); bool path_is_dir_sep(wchar_t c) { // note: ideally path strings would only contain '/' or even SYS_DIR_SEP. // however, windows-specific code (e.g. the sound driver detection) // uses these routines with '\\' strings. converting them all to // '/' and then back before passing to WinAPI would be annoying. // also, the self-tests verify correct operation of such strings. // it would be error-prone to only test the platform's separator // strings there. hence, we allow all separators here. if(c == '/' || c == '\\') return true; return false; } // is s2 a subpath of s1, or vice versa? // (equal counts as subpath) bool path_is_subpath(const wchar_t* s1, const wchar_t* s2) { // make sure s1 is the shorter string if(wcslen(s1) > wcslen(s2)) std::swap(s1, s2); wchar_t c1 = 0, last_c1, c2; for(;;) { last_c1 = c1; c1 = *s1++, c2 = *s2++; // end of s1 reached: if(c1 == '\0') { // s1 matched s2 up until: if((c2 == '\0') || // its end (i.e. they're equal length) OR path_is_dir_sep(c2) || // start of next component OR path_is_dir_sep(last_c1)) // ", but both have a trailing slash // => is subpath return true; } // mismatch => is not subpath if(c1 != c2) return false; } } // if name is invalid, return a descriptive error code, otherwise INFO::OK. // (name is a path component, i.e. that between directory separators) LibError path_component_validate(const wchar_t* name) { // disallow empty strings if(*name == '\0') WARN_RETURN(ERR::PATH_EMPTY); for(;;) { const int c = *name++; // disallow *any* dir separators (regardless of which // platform we're on). if(c == '\\' || c == ':' || c == '/') WARN_RETURN(ERR::PATH_COMPONENT_SEPARATOR); // end of string, no errors encountered if(c == '\0') break; } return INFO::OK; } //----------------------------------------------------------------------------- // return pointer to the name component within path (i.e. skips over all // characters up to the last dir separator, if any). const wchar_t* path_name_only(const wchar_t* path) { const wchar_t* slash1 = wcsrchr(path, '/'); const wchar_t* slash2 = wcsrchr(path, '\\'); // neither present, it's a filename only if(!slash1 && !slash2) return path; // return name, i.e. component after the last slash const wchar_t* name = std::max(slash1, slash2)+1; if(name[0] != '\0') // else path_component_validate would complain path_component_validate(name); return name; } fs::wpath wpath_from_path(const fs::path& pathname) { return wstring_from_utf8(pathname.string()); } fs::path path_from_wpath(const fs::wpath& pathname) { return utf8_from_wstring(pathname.string()); }