#if !defined(AFX_LIGHTSETTINGSDLG_H__B2A613AF_961F_4365_90A3_82DF9F713401__INCLUDED_) #define AFX_LIGHTSETTINGSDLG_H__B2A613AF_961F_4365_90A3_82DF9F713401__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // LightSettingsDlg.h : header file // #include "ColorButton.h" #include "DirectionButton.h" #include "ElevationButton.h" ///////////////////////////////////////////////////////////////////////////// // CLightSettingsDlg dialog class CLightSettingsDlg : public CDialog { // Construction public: CLightSettingsDlg(CWnd* pParent = NULL); // standard constructor bool m_PreviousPreview; // Dialog Data //{{AFX_DATA(CLightSettingsDlg) enum { IDD = IDD_DIALOG_LIGHTSETTINGS }; CColorButton m_UnitsAmbientColor; CDirectionButton m_DirectionButton; CElevationButton m_ElevationButton; CColorButton m_TerrainAmbientColor; CColorButton m_SunColor; int m_Direction; int m_Elevation; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CLightSettingsDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CLightSettingsDlg) afx_msg void OnButtonApply(); virtual BOOL OnInitDialog(); afx_msg void OnDeltaposSpinDirection(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnChangeEditDirection(); afx_msg void OnButtonTerrainambientcolor(); afx_msg void OnDeltaposSpinElevation(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnChangeEditElevation(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_LIGHTSETTINGSDLG_H__B2A613AF_961F_4365_90A3_82DF9F713401__INCLUDED_)