// Just a boring app that creates an ActorEditor window #include "stdafx.h" #include "ActorEditor/ActorEditor.h" #include "wx/app.h" class MyApp: public wxApp { bool OnInit(); }; IMPLEMENT_APP(MyApp) #include bool MyApp::OnInit() { // _CrtSetBreakAlloc(1358); // MyFrame *frame = new MyFrame("Hello World"); wxFrame *frame = new ActorEditor(NULL); frame->Show(); SetTopWindow(frame); return true; }