/* Copyright (C) 2019 Wildfire Games. * Copyright (C) 2013-2016 SuperTuxKart-Team. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef STUNCLIENT_H #define STUNCLIENT_H #include "scriptinterface/ScriptInterface.h" #include typedef struct _ENetHost ENetHost; namespace StunClient { struct StunEndpoint { u32 ip; u16 port; }; void SendStunRequest(ENetHost& transactionHost, u32 targetIp, u16 targetPort); JS::Value FindStunEndpointHost(const ScriptInterface& scriptInterface, int port); bool FindStunEndpointJoin(ENetHost& transactionHost, StunClient::StunEndpoint& stunEndpoint); void SendHolePunchingMessages(ENetHost& enetClient, const std::string& serverAddress, u16 serverPort); } #endif // STUNCLIENT_H