/* Copyright (C) 2021 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_FONTMETRICS #define INCLUDED_FONTMETRICS class CFont; class CStrIntern; /** * Helper class for measuring sizes of text. * This will load the font when necessary, and will return plausible values * if loading fails (since misrendering is better than crashing). */ class CFontMetrics { public: CFontMetrics(CStrIntern font); int GetLineSpacing() const; int GetHeight() const; int GetCharacterWidth(wchar_t c) const; void CalculateStringSize(const wchar_t* string, int& w, int& h) const; private: std::shared_ptr m_Font; }; #endif // INCLUDED_FONTMETRICS