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forked from 0ad/0ad
0ad/source/tools/atlas/GameInterface/Handlers
myconid c9abf6f68c Heightmap importing in Atlas
This was SVN commit r12308.
2012-08-07 18:49:46 +00:00
..
BrushHandlers.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
CameraCtrlHandlers.cpp Renamed some Atlas classes and g_GameLoop to better reflect their Atlas-related nature and to lower potential confusion with similar main-game-related functionality. Refs #678. 2012-03-03 23:48:04 +00:00
CinemaHandler.cpp Fix #1064 (use ++it instead of it++ for consistency), based on patch by Echelon9 2011-12-29 01:17:03 +00:00
CommandHandlers.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
ElevationHandlers.cpp Rationalise terrain dirty-rect coordinates. 2012-04-17 22:35:34 +00:00
EnvironmentHandlers.cpp Adds safe bool operator to ICmpPtr, replacing the null() method, based on patch by leper. Also changes bool operator in AtSmartPtr to safe bool. Fixes #1077. 2012-02-08 02:46:15 +00:00
GraphicsSetupHandlers.cpp Fixes player colors in actor viewer, based on patch by mk12. Fixes #1022. 2012-04-17 01:26:24 +00:00
MapHandlers.cpp Heightmap importing in Atlas 2012-08-07 18:49:46 +00:00
MessageHandler.cpp Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessageHandler.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
MiscHandlers.cpp Replaces Atlas "Screenshot" option with normal lower-res version (saves result as PNG). 2012-03-06 00:15:48 +00:00
ObjectHandlers.cpp Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365 2012-07-19 04:45:01 +00:00
PlayerHandlers.cpp Adds AI control to Atlas player panel 2011-06-13 23:32:41 +00:00
TerrainHandlers.cpp Rationalise terrain dirty-rect coordinates. 2012-04-17 22:35:34 +00:00
TriggerHandler.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00