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forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-02-22 19:54:53 +00:00
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art Some interim improvements to the Roman bireme and trireme in case Amish and Emjer don't come through on modeling new ones. 2012-02-22 19:54:53 +00:00
audio #New audio additions, notably resource selections and ship selection and death. 2012-01-25 02:51:48 +00:00
civs This was SVN commit r10753. 2011-12-17 20:34:41 +00:00
fonts Regenerate font textures 2011-12-22 22:47:47 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Fixing typos and updating tooltips to be somewhat more consistent. 2012-02-18 20:54:03 +00:00
hwdetect Report timer_Resolution via hwdetect 2012-01-22 13:49:09 +00:00
maps Added destruction dust to a bunch of structures. 2012-02-19 02:26:47 +00:00
shaders GLSL text support 2012-02-15 21:53:13 +00:00
simulation Some interim improvements to the Roman bireme and trireme in case Amish and Emjer don't come through on modeling new ones. 2012-02-22 19:54:53 +00:00
technologies This was SVN commit r11003. 2012-02-02 01:50:37 +00:00