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forked from 0ad/0ad
0ad/source/ps/GameSetup
Ykkrosh d7996c104a CInput: swapped direction of mouse-wheel scrolling.
wsdl: initialise handles such that wsdl_shutdown doesn't try to close
them if they remain unchanged.
GameSetup: made work in Atlas.
Renderer: fixed progressive loading of water textures.

This was SVN commit r2941.
2005-10-14 21:59:08 +00:00
..
Atlas.cpp Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00
Atlas.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
Config.cpp Add the notion of render paths and an appropriate configuration option. 2005-10-05 16:42:09 +00:00
Config.h Add the notion of render paths and an appropriate configuration option. 2005-10-05 16:42:09 +00:00
GameSetup.cpp CInput: swapped direction of mouse-wheel scrolling. 2005-10-14 21:59:08 +00:00
GameSetup.h CInput: swapped direction of mouse-wheel scrolling. 2005-10-14 21:59:08 +00:00